| Name | AddTimer |
|---|---|
| Type | Method |
| Summary | Adds a timer |
| Prototype | long AddTimer(BSTR TimerName, short Hour, short Minute, short Second, BSTR ResponseText, long Flags, BSTR ScriptName); |
| Description | Adds a timer to the list of timers. You can use "DoAfter", "DoAfterNote" or "DoAfterSpeedWalk" for a simplified way of adding timers. TimerName: name of this timer - may be empty Hour: The hour to fire (0 - 23) Minute: The minute to fire (0 - 59) Second: The second to fire (0 - 59) Response_text: what to send to the world Flags: various flags, see list below ScriptName: Which script subroutine to execute Flags The flags can be one or more of the constants below. For example, to enable the timer, and make it a one-shot, the flags would be 5. Preferably use the constant declarations in your script file, and "OR" them together. E.g. VBscript: eEnabled or eOneShot JScript: eEnabled | eOneShot VBscript constants: const eEnabled = 1 ' is timer enabled? const eAtTime = 2 ' if not set, time is "every" const eOneShot = 4 ' if set, timer only fires once const eTimerSpeedWalk = 8 ' timer does a speed walk when it fires const eTimerNote = 16 ' timer does a world.note when it fires const eActiveWhenClosed = 32 ' timer fires even when world is disconnected const eReplace = 1024 ' replace existing timer of same name const eTemporary = 16384 ' temporary - do not save to world file JScript constants: var eEnabled = 1; // is timer enabled? var eAtTime = 2; // if not set, time is "every" var eOneShot = 4; // if set, timer only fires once var eTimerSpeedWalk = 8; // timer does a speed walk when it fires var eTimerNote = 16; // timer does a world.note when it fires var eActiveWhenClosed = 32; // timer fires even when world is disconnected var eReplace = 1024; // replace existing timer of same name var eTemporary = 16384; // temporary - do not save to world file PerlScript constants: my $eEnabled = 1; # is timer enabled? my $eAtTime = 2; # if not set, time is "every" my $eOneShot = 4; # if set, timer only fires once my $eTimerSpeedWalk = 8; # timer does a speed walk when it fires my $eTimerNote = 16; # timer does a world.note when it fires my $eActiveWhenClosed = 32; # timer fires even when world is disconnected my $eReplace = 1024; # replace existing timer of same name my $eTemporary = 16384; # temporary - do not save to world file |
| VBscript example | |
| Jscript example | world.addtimer("my_timer", 0, 0, 1, "go north", 5, ""); |
| PerlScript example | |
| Returns | eInvalidObjectLabel: The timer name is not valid |
See also ...