Plugins
Summary

Shows plugins active for this world



Menu

File -> Plugins...

Keyboard Shortcut

Shift+Ctrl+P

Example of script call

world.DoCommand "Plugins"




See Also ...

Topics

DOC_aliases Aliases
DOC_Arrays Arrays
DOC_plugins Plugins
DOC_scripting Scripting
DOC_timers Timers
DOC_triggers Triggers
DOC_variables Variables

Dialog

DLG_IDD_PLUGINS Plugins

Functions

FNC_BroadcastPlugin BroadcastPlugin (Broadcasts a message to all installed plugins)
FNC_CallPlugin CallPlugin (Calls a routine in a plugin)
FNC_EnablePlugin EnablePlugin (Enables or disables the specified plugin)
FNC_GetPluginID GetPluginID (Returns the 24-character ID of the current plugin)
FNC_GetPluginInfo GetPluginInfo (Gets details about a specified plugin)
FNC_GetPluginList GetPluginList (Gets a list of installed plugins.)
FNC_GetPluginName GetPluginName (Returns the name of the current plugin)
FNC_GetPluginTimerInfo GetPluginTimerInfo (Gets details about a named timer for a specified plugin)
FNC_GetPluginTimerList GetPluginTimerList (Gets the list of timers in a specified plugin)
FNC_GetPluginVariable GetPluginVariable (Gets the contents of a variable belonging to a plugin)
FNC_GetPluginVariableList GetPluginVariableList (Gets the list of variables in a specified plugin)
FNC_IsPluginInstalled IsPluginInstalled (Checks to see if a particular plugin is installed)
FNC_LoadPlugin LoadPlugin (Loads a plugin from disk)
FNC_PluginSupports PluginSupports (Checks if a plugin supports a particular routine)
FNC_ReloadPlugin ReloadPlugin (Reloads an installed plugin)
FNC_SaveState SaveState (Saves the state of the current plugin)

(Help topic: command=Plugins)

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