GetTriggerWildcard
Script function

world.GetTriggerWildcard

DOC_scripting Read about scripting

Type

Method

Summary

Returns the contents of the specified wildcard for the named trigger

Prototype

VARIANT GetTriggerWildcard(BSTR TriggerName, BSTR WildcardName);

DOC_data_types View list of data type meanings


Description

Once a trigger has matched you can extract any of the wildcards for that trigger using this function.

The wildcards can be specified by name or number (if by number pass a string which is the appropriate number).

You can set up a named wildcard like this:

Match: (?P<who>.*) tells you '(?P<what>.*)'

In this case we have 2 wildcards, named "who" and "what".

Now we can extract wildcards like this:

x = GetTriggerWildcard ("mytrigger", "who") ' get wildcard named 'who'
x = GetTriggerWildcard ("mytrigger", "what") ' get wildcard named 'what'
x = GetTriggerWildcard ("mytrigger", "22") ' get wildcard 22 (if it exists)

You can have up to 999 wildcards, plus wildcard 0 which represents the entire matching string.

You can use GetTriggerInfo selector 31 to find how many wildcards matched.

Each wildcard will have a number and may optionally have a name.



VBscript example

dim x

x = GetTriggerWildcard ("mytrigger", "who")  ' get wildcard named 'who'
x = GetTriggerWildcard ("mytrigger", "what") ' get wildcard named 'what'
x = GetTriggerWildcard ("mytrigger", "22")   ' get wildcard 22 (if it exists)



Lua example

local x

x = GetTriggerWildcard ("mytrigger", "who")  -- get wildcard named 'who'
x = GetTriggerWildcard ("mytrigger", "what") -- get wildcard named 'what'
x = GetTriggerWildcard ("mytrigger", "22")   -- get wildcard 22 (if it exists)



Lua notes

Inside an trigger script function you can access named wildcards by 
simply putting the name after the wildcards argument. eg.

function myTriggerFunction (name, line, wildcards)
  Note (wildcards.who)  --> access named wildcards "who"
end



Return value

The contents of the specified trigger wildcard, as described above.

An EMPTY variant, if the trigger does not exist.

A NULL variant if the trigger name is invalid.

An empty string if the wildcard does not exist. An empty string is the string "", this is different from an EMPTY variant.




See Also ...

Topics

DOC_aliases Aliases
DOC_defaults Default triggers/aliases/timers/macros/colours
DOC_starting Getting started
DOC_group Groups
DOC_plugins Plugins
DOC_regexp Regular Expressions
DOC_timers Timers
DOC_triggers Triggers

Functions

FNC_AddTrigger AddTrigger (Adds a trigger)
FNC_AddTriggerEx AddTriggerEx (Adds a trigger - extended arguments)
FNC_DeleteTemporaryTriggers DeleteTemporaryTriggers (Deletes all temporary triggers)
FNC_DeleteTrigger DeleteTrigger (Deletes a trigger)
FNC_DeleteTriggerGroup DeleteTriggerGroup (Deletes a group of triggers)
FNC_EnableTrigger EnableTrigger (Enables or disables a trigger)
FNC_EnableTriggerGroup EnableTriggerGroup (Enables/disables a group of triggers)
FNC_GetPluginTriggerInfo GetPluginTriggerInfo (Gets details about a named trigger for a specified plugin)
FNC_GetPluginTriggerList GetPluginTriggerList (Gets the list of triggers in a specified plugin)
FNC_GetTrigger GetTrigger (Gets details about a named trigger)
FNC_GetTriggerInfo GetTriggerInfo (Gets details about a named trigger)
FNC_GetTriggerList GetTriggerList (Gets the list of triggers)
FNC_GetTriggerOption GetTriggerOption (Gets the value of a named trigger option)
FNC_IsTrigger IsTrigger (Tests to see if a trigger exists)
FNC_SetTriggerOption SetTriggerOption (Sets the value of a named trigger option)

(Help topic: function=GetTriggerWildcard)

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