MoveWorldWindow
Script function

world.MoveWorldWindow

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Type

Method

Summary

Move and resize a world window

Prototype

void MoveWorldWindow(long Left, long Top, long Width, long Height);

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Description

This function moves and resizes the current world's window.

Specify the left and top co-ordinates in pixels.

Specify the width and height of the window in pixels.

Note that if you move the window off the screen (eg. to -1000, -1000) it will become invisible.

No checking is performed on the arguments to this function.

The co-ordinates are relative to the client area of the main MUSHclient window.

In other words, position 1, 1 is the very top-left corner of the MUSHclient frame window.

To specify a window other than the first window either use Lua (see below) or the function MoveWorldWindowX.



VBscript example

MoveWorldWindow 1, 1, 640, 480



Jscript example

MoveWorldWindow (1, 1, 640, 480)



Lua example

MoveWorldWindow (1, 1, 640, 480, 2) -- move 2nd window



Lua notes

Lua has an optional 5th argument which is the window number to move. The first (main) window is window 1.

If you do Window -> New Window then you will get more windows, these will be 2, 3, 4 and so on.

You can use GetInfo (235) to find how many windows are currently open.



Return value

None.




See Also ...

Functions

FNC_GetMainWindowPosition GetMainWindowPosition (Returns the position and size of the main MUSHclient window)
FNC_GetNotepadWindowPosition GetNotepadWindowPosition (Returns the position and size of the specified notepad window)
FNC_GetWorldWindowPosition GetWorldWindowPosition (Returns the position and size of the current world window)
FNC_MoveMainWindow MoveMainWindow (Move and resize the main MUSHclient window)
FNC_MoveNotepadWindow MoveNotepadWindow (Move and resize the specified notepad window)
FNC_MoveWorldWindowX MoveWorldWindowX (Move and resize a specific world window)
FNC_SetWorldWindowStatus SetWorldWindowStatus (Changes the status of the main world window (maximize/minimize/restore))

(Help topic: function=MoveWorldWindow)

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