MoveWorldWindowX
Script function

world.MoveWorldWindowX

DOC_scripting Read about scripting

Type

Method

Summary

Move and resize a specific world window

Prototype

void MoveWorldWindowX(long Left, long Top, long Width, long Height, short Which);

DOC_data_types View list of data type meanings


Description

This function moves and resizes one of the current world's windows.

Specify the left and top co-ordinates in pixels.

Specify the width and height of the window in pixels.

Note that if you move the window off the screen (eg. to -1000, -1000) it will become invisible.

No checking is performed on the arguments to this function.

The co-ordinates are relative to the client area of the main MUSHclient window.

In other words, position 1, 1 is the very top-left corner of the MUSHclient frame window.

The first window is window number 1, the second one is 2, and so on. You create new windows by using Window menu -> New Window.



VBscript example

MoveWorldWindowX 1, 1, 640, 480, 2  ' move window 2



Jscript example

MoveWorldWindowX (1, 1, 640, 480, 2)



Lua example

Not available in Lua - use MoveWorldWindow with a 5th argument instead.



Lua notes

Lua has an optional 5th argument to MoveWorldWindow which is the window number to move.



Return value

None.




See Also ...

Functions

FNC_GetMainWindowPosition GetMainWindowPosition (Returns the position and size of the main MUSHclient window)
FNC_GetNotepadWindowPosition GetNotepadWindowPosition (Returns the position and size of the specified notepad window)
FNC_GetWorldWindowPosition GetWorldWindowPosition (Returns the position and size of the current world window)
FNC_GetWorldWindowPositionX GetWorldWindowPositionX (Returns the position and size of a specific world window)
FNC_MoveMainWindow MoveMainWindow (Move and resize the main MUSHclient window)
FNC_MoveNotepadWindow MoveNotepadWindow (Move and resize the specified notepad window)
FNC_MoveWorldWindow MoveWorldWindow (Move and resize a world window)
FNC_SetWorldWindowStatus SetWorldWindowStatus (Changes the status of the main world window (maximize/minimize/restore))

(Help topic: function=MoveWorldWindowX)

DOC_contents Documentation contents page