ReadNamesFile
Script function

world.ReadNamesFile

DOC_scripting Read about scripting

Type

Method

Summary

Loads in a file for generating character names

Prototype

long ReadNamesFile(BSTR FileName);

DOC_data_types View list of data type meanings


Description

This is used to load in a file of character names for the random name generator.

The names file should be loaded before calling GenerateName.

The file should contain lines with "[start]", "[middle]", "[end]" and "[stop]" in it (see below for example). Using the example file below, a generated name might be Wicorebwyn (Wic - ore - bwyn). By setting up different files you can generate names with a different "feel" to them.

Example names file:

[start]
A
Ab
Ac
Ad
W
Wic
[middle]
a
ae
ore
u
y

[end]
a
and
b
bwyn
baen
bard
[stop]



VBscript example

world.readnamesfile "mynames.nam"



Jscript example

world.readnamesfile("mynames.nam");



PerlScript example

$world->readnamesfile("mynames.nam");



Python example

world.readnamesfile("mynames.nam")



Lua example

ReadNamesFile ("mynames.nam")



Return value

eNoNameSpecified: File name cannot be blank
eCouldNotOpenFile: Could not open file, or file was not a valid names file
eOK: Processed file OK


DOC_errors View list of return code meanings


See Also ...

Topics

DOC_scripting Scripting
DOC_utils Utilities

Functions

FNC_Base64Decode Base64Decode (Takes a base-64 encoded string and decodes it.)
FNC_Base64Encode Base64Encode (Encodes a string using base-64 encoding.)
FNC_ChangeDir ChangeDir (Changes the MUSHclient working directory)
FNC_CreateGUID CreateGUID (Creates a GUID - Global Unique Identifier)
FNC_EditDistance EditDistance (Returns the Levenshtein Edit Distance between two words)
FNC_ErrorDesc ErrorDesc (Converts a MUSHclient script error code into an human-readable description)
FNC_ExportXML ExportXML (Exports a world item in XML format)
FNC_FixupEscapeSequences FixupEscapeSequences (Converts "escape sequences" like \t to their equivalent codes.)
FNC_FixupHTML FixupHTML (Fixes up text for writing as HTML)
FNC_GenerateName GenerateName (Generates a random character name)
FNC_GetClipboard GetClipboard (Gets the clipboard contents)
FNC_GetScriptTime GetScriptTime (Returns the amount of time spent in script routines)
FNC_GetUniqueID GetUniqueID (Creates a unique ID for general use, or for making Plugin IDs)
FNC_GetUniqueNumber GetUniqueNumber (Returns a unique number)
FNC_Hash Hash (Produces a hash (checksum) of a specified piece of text)
FNC_Help Help (Shows help for a script function, or a list of functions)
FNC_ImportXML ImportXML (Imports configuration data in XML format)
FNC_Metaphone Metaphone (Returns the metaphone code for the supplied word)
FNC_MtRand MtRand (Returns pseudo-random number using the Mersenne Twister algorithm)
FNC_MtSrand MtSrand (Seed the Mersenne Twister pseudo-random number generator)
FNC_Replace Replace (Replaces one substring with another)
FNC_SetClipboard SetClipboard (Sets the clipboard contents)
FNC_SetStatus SetStatus (Sets the status line text)
FNC_Simulate Simulate (Simulate input from the MUD, for debugging purposes)
FNC_Sound Sound (Plays a sound)
FNC_StripANSI StripANSI (Strips ANSI colour sequences from a string)
FNC_Trace Trace (Trace mode property)
FNC_TraceOut TraceOut (Outputs the supplied message to the world Trace)
FNC_TranslateGerman TranslateGerman (Translate German umluat sequences)
FNC_Transparency Transparency (Sets the transparency of the main MUSHclient window under Windows XP)
FNC_Trim Trim (Trims leading and trailing spaces from a string)

(Help topic: function=ReadNamesFile)

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