Lua function
debug.setmetatable
Summary
Sets the metatable for an object
Prototype
object = debug.setmetatable (object, table)
Description
Sets the metatable for the given object to the given table (which can be nil).
Bypasses the check for the "__metatable" entry.
Returns the object.
See Also ...
Topics
Lua base functions
Lua bc (big number) functions
Lua bit manipulation functions
Lua coroutine functions
Lua debug functions
Lua io functions
Lua math functions
Lua os functions
Lua package functions
Lua PCRE regular expression functions
Lua script extensions
Lua string functions
Lua table functions
Lua utilities
Scripting
Lua functions
debug.debug (Enters interactive debugging)
debug.getfenv (Returns the environment of an object)
debug.gethook (Returns the current hook settings)
debug.getinfo (Returns a table with information about a function)
debug.getlocal (Returns name and value of a local variable)
debug.getmetatable (Returns the metatable of the given object)
debug.getregistry (Returns the registry table)
debug.getupvalue (Returns the name and value of an upvalue)
debug.setfenv (Sets the environment of an object)
debug.sethook (Sets a debug hook function)
debug.setlocal (Sets the value of the local variable)
debug.setupvalue (Sets an upvalue for a function)
debug.traceback (Returns a string with a traceback of the stack call)
(Help topic: lua=debug.setmetatable)
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