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The Potential of Websockets

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Posted by Singularity   (1 post)  [Biography] bio
Date Sat 24 Jul 2010 02:24 AM (UTC)  quote  ]
Message
Hello everyone. I really didn't know where to post this idea, but I was thinking with websockets and javascript, it would be possible to make something very MUSH-like, but more modern and more accessible. Basically, I think web browsers are to the point where a MUSH-like system can keep all of the power while vastly reducing the learning curve.

Basically, it would be a mush-like client/server system. There would be a server which would have objects that could be scripted (with some modern scripting language, not line-noise mush code.) I think the client/server protocol would be open so that in addition to a websockets/html5 based client, there could also be stand alone clients.

I was even thinking objects could be set to function as servlets (like in Java), and thus respond to http requests. This would, for example, allow CG to be build as a web application.

I've made a UI mockup, and while I have all the programming skills to create this on my own, it is way too time consuming to go at it alone. I was hoping to get a few more people interested and get the project started.
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Posted by Twisol   USA  (1,476 posts)  [Biography] bio
Date Sat 24 Jul 2010 02:34 AM (UTC)  quote  ]

Amended on Sat 24 Jul 2010 02:36 AM (UTC) by Twisol

Message
I've been tentatively working on something very much like this, although I've been beset with annoying unrelated issues, like my laptop refusing to register keypresses and mouse clicks for a while, and some related issues that arise from my own lack of experience with the technologies I'm using. If you want to talk, shoot me an e-mail from my profile page on the forum!

Also, the fact that you have any kind of UI mockup is a big bonus. I'm more of a middle-to-backend kind of developer, heh.

'Soludra' on Achaea

Blog: http://jonathan.com/
GitHub: http://github.com/Twisol
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