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➜ ROM
➜ Running the server
➜ Persistent Objects
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Posted by
| Lmclarke
(26 posts) Bio
|
Date
| Mon 18 Apr 2016 06:55 AM (UTC) |
Message
| I have no idea where to begin on this, but what I am hoping to accomplish is having objects -- if they're on the ground without resets -- persist over copyover/reboot.
I realize this could potentially get pretty nutty on memory, but to describe us as a "small" game would be an understatement. People don't have a plethora of items, either. There are no mobs or equipment/items being generated in the world. Just the few things people make for themselves.
How would I go about handling this? Is there a way to make all objects persist over copyover/reboot? | Top |
|
Posted by
| Nick Gammon
Australia (23,133 posts) Bio
Forum Administrator |
Date
| Reply #1 on Mon 18 Apr 2016 11:56 PM (UTC) |
Message
| There's bound to be a way. I haven't looked at the ROM code for a while. You would probably need to go through all rooms, find if anything was left on the ground, save that information to a file, and then after the reboot read it back again, and put them back. |
- Nick Gammon
www.gammon.com.au, www.mushclient.com | Top |
|
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