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➜ MUSHclient
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➜ SendToAllWorlds on different MC instances
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SendToAllWorlds on different MC instances
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| Posted by
| Rdiniz
Brazil (21 posts) Bio
|
| Date
| Sun 19 Mar 2017 09:20 PM (UTC) |
| Message
| Hi,
is it possible to use send a command to all worlds, being n of those worlds in another instance on MushClient?
Reason I want this is to try to redude some slowness on the main game window since to too many worlds opened (20+).
Thank you. | | Top |
|
| Posted by
| Nick Gammon
Australia (23,173 posts) Bio
Forum Administrator |
| Date
| Reply #1 on Mon 20 Mar 2017 06:36 AM (UTC) |
| Message
| You can use:
That gets you a list of all the world IDs.
Then you can use:
That gets you an object reference (or Lua userdata) which points to one of the worlds.
Then you can send to that world.
Example in Lua:
-- --------------------------------------------------
-- Example showing sending a message all worlds
-- --------------------------------------------------
function SendToAllWorlds (message)
for k, v in pairs (GetWorldIdList ()) do
GetWorldById (v):Send (message)
end
end
SendToAllWorlds ("say Hi there")
|
- Nick Gammon
www.gammon.com.au, www.mushclient.com | | Top |
|
| Posted by
| Fiendish
USA (2,555 posts) Bio
Global Moderator |
| Date
| Reply #2 on Mon 20 Mar 2017 11:45 AM (UTC) Amended on Mon 20 Mar 2017 03:19 PM (UTC) by Fiendish
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| Message
| No, Nick, Rdiniz wants to command and control a remote botnet across multiple MUSHclients.
Quote: too many worlds opened (20+)
I agree. That's too many. Problem identified. Solution obvious. |
https://github.com/fiendish/aardwolfclientpackage | | Top |
|
| Posted by
| Rdiniz
Brazil (21 posts) Bio
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| Date
| Reply #3 on Tue 21 Mar 2017 12:03 AM (UTC) |
| Message
| It's not a problem, it's a requirement for what I want and do use. It's working well, I do use Nick's code to send to all worlds. I just wanted to get it running faster if possible, but if not, I'll live!
Thank you. | | Top |
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