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 Entire forum ➜ MUSHclient ➜ General ➜ Reseting a MC world to 'default'...

Reseting a MC world to 'default'...

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Posted by GoldAnthroWolf   USA  (2 posts)  Bio
Date Tue 17 Jun 2003 12:21 PM (UTC)
Message
Couple of quick questions:

I got the 3.42 version of MC and well, most of the old mucks/worlds I have saved are for the older versions. I know that they still save in the old format, and not the new XML, so, I'm taking and remaking them.

I already added ALL the details into one of them, then screwed up the Custom Color Schemes to reflect the triggers I've done up and saved out.

Now, when I load the Triggers into another new world, the colors are not the same as they point to a new set of custom default colors.

Is there a way to save out the custome colors sets, or is there a way to reset the actual world back to a default setting without having to make the world over again?


.........................................................
.Alan Kennedy/GoldAnthroWolf.............................
.ICQ:.........8781052 MSN/Yahoo/AIM:.GoldAnthroWolf......
.Email:.......goldanthrowolf...@...hotmail.com...........
.homepage:....http://www.furnation.com/trigem............
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Posted by Flannel   USA  (1,230 posts)  Bio
Date Reply #1 on Tue 17 Jun 2003 10:25 PM (UTC)
Message
The newer mushclient versions WILL read old World files, and then save them in XML format, so youre doing a lot of work that isnt needed.

~Flannel

Messiah of Rose
Eternity's Trials.

Clones are people two.
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Posted by Nick Gammon   Australia  (23,173 posts)  Bio   Forum Administrator
Date Reply #2 on Wed 18 Jun 2003 02:29 AM (UTC)
Message
Yes, you shouldn't need to muck around like that. However, you can save the colours (save button in the ANSI colour screen), and read them into another world.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by GoldAnthroWolf   USA  (2 posts)  Bio
Date Reply #3 on Wed 18 Jun 2003 07:52 AM (UTC)
Message
Ahh.. well, I figured that all out AFTER I went and did all the work by paw, d'oh.

Oh well, I'll just keep that in mind next time I get around to making a new world/character, heh.

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