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 Entire forum ➜ ROM ➜ Running the server ➜ Segmentation fault help

Segmentation fault help

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Posted by Krono   (5 posts)  Bio
Date Fri 25 Jul 2003 01:39 AM (UTC)

Amended on Fri 25 Jul 2003 01:41 AM (UTC) by Krono

Message
Hi I just recently noticed that no one on the mud is able to kill a monster. It seems to crash right before someone kills the monster or during the fight. When I check to see what happened all I see is this:
[1]+ Segmentation fault ./rom 4000

I was wondering if anyone knows what that may mean. Sorry if this seems like an easy problem. I am just learning and could use some help thank you =)
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Posted by Nick Gammon   Australia  (23,158 posts)  Bio   Forum Administrator
Date Reply #1 on Fri 25 Jul 2003 02:48 AM (UTC)
Message
A segmentation fault could be almost anything, one possibility is dereferencing a nil pointer.

If you can't guess by looking at the code, I would use gdb and do a backtrace to see what it was doing when it crashed.

This post shows the general idea ...


http://www.gammon.com.au/forum/?bbsubject_id=402

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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