So now that I have my mud compiling and running, I am picking up where I left off when i started coding this 20 years ago.
I'm running off a Rom variant RoT, which by default has the game set to go from level 1 - 101 with 102-110 being the immort levels. I increased my game's max level to go from 1-201 with 202-210 being the immort levels.
I realize I have to go through all of the areas and retool them as well as build more for harder mobs to net the xp needed to continue leveling. I also realize I'll need to increase when spells are earned. I'm thinking of doubling the level needed to earn each spell, which should span them all over the 201 levels.
Is there anything else I need to do that I am not thinking about?
thanks in advance!
I'm running off a Rom variant RoT, which by default has the game set to go from level 1 - 101 with 102-110 being the immort levels. I increased my game's max level to go from 1-201 with 202-210 being the immort levels.
I realize I have to go through all of the areas and retool them as well as build more for harder mobs to net the xp needed to continue leveling. I also realize I'll need to increase when spells are earned. I'm thinking of doubling the level needed to earn each spell, which should span them all over the 201 levels.
Is there anything else I need to do that I am not thinking about?
thanks in advance!