In MUSHclient 3.12, it's not possible to have the global default font be anything other than 'normal' (as opposed to bold or italic).
Default font setting incomplete
Posted by Oydah on Sat 23 Jun 2001 01:21 AM — 5 posts, 19,430 views.
Bold, italic and underline are controlled by ANSI codes from the MUD. Thus, the default font is the "base" font, to which these are added later on (eg. if the MUD wants to underline a word).
I play on MUSHes, not MUDs, and MUSHes tend to care little for ANSI stuff.
Since it is possible to set the output font bold on a game-to-game basis, why don't I have a choice to make it so for my global default font setting?
Besides, the global font setting dialog DOES offer a control to set the font bold/italic/both. The setting is just not saved properly, hence my reporting it as a bug.
Since it is possible to set the output font bold on a game-to-game basis, why don't I have a choice to make it so for my global default font setting?
Besides, the global font setting dialog DOES offer a control to set the font bold/italic/both. The setting is just not saved properly, hence my reporting it as a bug.
The reason there is a control is that the font selection dialog is a standard Windows dialog box, and I couldn't find a way of getting rid of that question <grin>.
However I take your point, and have added that as bug #398.
However I take your point, and have added that as bug #398.
Thank you so much! :)