World Save?

Posted by David Berthiaume on Sat 01 Jan 2005 06:11 PM — 4 posts, 20,025 views.

#0
How does that new script function work? Forcing the world as changed to save the internal variable.
Australia Forum Administrator #1
All it does is set the "document has changed" flag, so that when you go to close the world it says "Save changes to (world name)?".

This is to remind you to save changes to things your script might have changed, which would otherwise not be saved.
#2
Basically, I have a timer that saves the world ever 3 minutes, by adding this world changed thing, it should force the save even if nothings changed. How does it work?

I.E. what's the Lua script for it?
Australia Forum Administrator #3
See:

http://www.gammon.com.au/scripts/doc.php?function=SetChanged

Also:

http://www.gammon.com.au/scripts/doc.php?function=GetInfo

You could use GetInfo (111) to see if the "changed" flag is set, and if so, save the world (in a timer).