I'm using a mud where I'm supposed to have 3 characters (kinda multi) logged in at the same time. I'm not cheating, or something, the mud was build in this way.
So each player is making a group, and the composition is usually a tanker, a caster and a healer or a ranged fighter.
OK, here is my problem:
Usually the tanker is the leader of the group, and for saving the time I decided to avoid switching between different screens and to make triggers / alliases for group tell.
Let's say my tanker is attacking a dummy. I made an alias for k * |-> gtell hit dummy | kill dummy
The trigger is "* gtells 'hit *' |-> assist %1
That was just a partial resolvation, coz I need each character to do a specific action. Tanker should melee, the caster should nuke and the ranged fighter should use the gun/bow. What I need is a trigger that should tell a specific team member to execute a specific action. Like telling the caster "sling 'magic missile' %2" and to ranger "aim %2 | shoot %2"
Of course, I could place all the commands in the same trigger, but I would lose a couple of battle turns. The ranged fighter will try to cast magic missile and the caster will try to aim and shoot the target.
Another solution is to have 3 different worlds, one for each character, but I'm sure is a way to solve that more easy.
I would apreaciate any help. Thank you.
So each player is making a group, and the composition is usually a tanker, a caster and a healer or a ranged fighter.
OK, here is my problem:
Usually the tanker is the leader of the group, and for saving the time I decided to avoid switching between different screens and to make triggers / alliases for group tell.
Let's say my tanker is attacking a dummy. I made an alias for k * |-> gtell hit dummy | kill dummy
The trigger is "* gtells 'hit *' |-> assist %1
That was just a partial resolvation, coz I need each character to do a specific action. Tanker should melee, the caster should nuke and the ranged fighter should use the gun/bow. What I need is a trigger that should tell a specific team member to execute a specific action. Like telling the caster "sling 'magic missile' %2" and to ranger "aim %2 | shoot %2"
Of course, I could place all the commands in the same trigger, but I would lose a couple of battle turns. The ranged fighter will try to cast magic missile and the caster will try to aim and shoot the target.
Another solution is to have 3 different worlds, one for each character, but I'm sure is a way to solve that more easy.
I would apreaciate any help. Thank you.