Hey Nick (and all), remember me? The pain in the ass that asked you to put Python in Mushclient... ;)
I have had an alias that reverses a speedwalk for years, however, as I'm getting more and more speedwalks, my world file's getting rather cluttered and I'd like the speedwalks available to the different characters that I have on the mud.
Sounds like a good use for a plugin then, right? Compartmentalize the stuff, and share it between worlds... The issue I'm wondering about... Can SaveState add aliases (since a speedwalk is a type of alias) to a plugin, or have the plugin rewrite itself (ick?) to add more aliases as needed?
I thought about putting the new speedwalks into variables, but the thought of having the plugin grab every command entered to see if it's a defined variable sounds very ugly to me.
Any enlightenment is appreciated.
I have had an alias that reverses a speedwalk for years, however, as I'm getting more and more speedwalks, my world file's getting rather cluttered and I'd like the speedwalks available to the different characters that I have on the mud.
Sounds like a good use for a plugin then, right? Compartmentalize the stuff, and share it between worlds... The issue I'm wondering about... Can SaveState add aliases (since a speedwalk is a type of alias) to a plugin, or have the plugin rewrite itself (ick?) to add more aliases as needed?
I thought about putting the new speedwalks into variables, but the thought of having the plugin grab every command entered to see if it's a defined variable sounds very ugly to me.
Any enlightenment is appreciated.