Hi, Using nick's chat_redirector I need a script that captures these:
I'm having a hard time w/ lua, it's not a language I know and I'm on ubuntu so I can't capture to notepad at least that is my understanding (it keeps crashing even after I switch to 98 etc), so I need a lua script that captures this and redirects to a blank world.
[PKTALK A] Person: 'whatever they say.'
[PKTALK B] Person: 'whatever they say.'
[PKTALK C] Person: 'whatever they say.'
[PKTALK A] MyName: 'whatever I say' [58]
[PKTALK B] MyName: 'whatever I say' [58]
[PKTALK C] MyName: 'whatever I say' [58]
**58 changes depending on who is online
Someone tells you 'hi'
You tell Someone 'hi'
Someone shouts 'a'
[33] people heard you shout 'hi'
**Comment=(33 changes depending on the people in my area)
[ARCHON] Someone: whatever they say
[34] MyName: whatever I say
[5] alliance members heard you say, 'whatever I say'
**comment = [5] can change depending on how many people are online.
'whatever I say' you say.
You say, 'whatever I say'
[CLAN] Someone: 'whatever they say'
[5] clan members heard you say, 'whatever I say'
currently I have this from nick's previous thread:
<trigger
enabled="y"
match="^[A-Za-z]+ (says|shouts|yells|tells you) \'(.*?)\'$"
regexp="y"
script="redirect"
sequence="100"
>
</trigger>
and only tells/yells captures/works for me (think I added tells, but if someone could help me I would appreciate it, thank you
on a side note... I would like to be able to replace text in a game okay.. for example..
When I lose detect invis in the game it says:
You feel different as your senses become less heightened.
I would like to replace that line with:
**Detect Invis Gone**
Is there a way to do that? and is there a way to color it, aka make it yellow and highlight it? Is there something else similar I can do instead?
I'm having a hard time w/ lua, it's not a language I know and I'm on ubuntu so I can't capture to notepad at least that is my understanding (it keeps crashing even after I switch to 98 etc), so I need a lua script that captures this and redirects to a blank world.
[PKTALK A] Person: 'whatever they say.'
[PKTALK B] Person: 'whatever they say.'
[PKTALK C] Person: 'whatever they say.'
[PKTALK A] MyName: 'whatever I say' [58]
[PKTALK B] MyName: 'whatever I say' [58]
[PKTALK C] MyName: 'whatever I say' [58]
**58 changes depending on who is online
Someone tells you 'hi'
You tell Someone 'hi'
Someone shouts 'a'
[33] people heard you shout 'hi'
**Comment=(33 changes depending on the people in my area)
[ARCHON] Someone: whatever they say
[34] MyName: whatever I say
[5] alliance members heard you say, 'whatever I say'
**comment = [5] can change depending on how many people are online.
'whatever I say' you say.
You say, 'whatever I say'
[CLAN] Someone: 'whatever they say'
[5] clan members heard you say, 'whatever I say'
currently I have this from nick's previous thread:
<trigger
enabled="y"
match="^[A-Za-z]+ (says|shouts|yells|tells you) \'(.*?)\'$"
regexp="y"
script="redirect"
sequence="100"
>
</trigger>
and only tells/yells captures/works for me (think I added tells, but if someone could help me I would appreciate it, thank you
on a side note... I would like to be able to replace text in a game okay.. for example..
When I lose detect invis in the game it says:
You feel different as your senses become less heightened.
I would like to replace that line with:
**Detect Invis Gone**
Is there a way to do that? and is there a way to color it, aka make it yellow and highlight it? Is there something else similar I can do instead?