Name |
CallPlugin
|
Type
| Method |
Summary
| Calls a routine in a plugin |
Prototype
| long CallPlugin(BSTR PluginID, BSTR Routine, BSTR Argument);
|
Description
| Calls a nominated routine in a nominated plugin, supplying a string argument.
The intention here is to allow plugins to interact with each other, to a certain extent.
For instance, you might write a plugin that logs text to a log file (or miniwindow), and want to share it between other plugins. Hence you might log a message like this:
world.CallPlugin "80cc18937a2aca27079567f0", "LogIt", "Data to be logged"
The above example would locate plugin with the ID 80cc18937a2aca27079567f0 (if installed) and then call the routine "LogIt" in that plugin, with the argument "Data to be logged". In this example, the LogIt routine would look like this:
function LogIt (sText)
WriteLog (sText)
end -- function LogIt
You should exercise caution when using this technique. It will be annoying for plugin users if plugins become overly dependent on each other, particularly if they cannot find the one that is required.
Also, be careful you do not set up circular dependencies (eg. A needs B, and B needs A).
You can use "PluginSupports" to see if a particular routine is implemented in a plugin. For example:
if PluginSupports ("80cc18937a2aca27079567f0", "LogIt") ~= error_code.eOK then
Note "Required 'LogIt' routine is not available"
end -- if
If you want to send a message to all installed plugins you might consider using BroadcastPlugin instead.
New in version 4.55: Lua scripts can call Lua plugins using CallPlugin, but pass multiple arguments (not just a single string). Also they can receive returned data. See below for more details.
Note: Available in version 3.23 onwards.
|
VBscript example
| world.CallPlugin "80cc18937a2aca27079567f0", "LogIt", "Data to be logged"
|
Jscript example
| world.CallPlugin ("80cc18937a2aca27079567f0", "LogIt", "Data to be logged");
|
PerlScript example
| $world->CallPlugin ("80cc18937a2aca27079567f0", "LogIt", "Data to be logged");
|
Python example
| world.CallPlugin ("80cc18937a2aca27079567f0", "LogIt", "Data to be logged")
|
Lua example
| CallPlugin ("80cc18937a2aca27079567f0", "LogIt", "Data to be logged")
|
Lua notes
| Functions can be nested inside tables. So for example you could call function "foo.bar".
New in version 4.55 onwards:
You can pass multiple arguments which must be one of: nil, boolean, number or string.
The called function can return zero or more values which must also be one of the above types.
For example:
rc, a, b, c, d = CallPlugin ("80cc18937a2aca27079567f0", "show_message", "red", "green", "message", 42)
On an error the second value returned ('a' in the example) will be a string indicating the reason for the error.
On an execution error (eErrorCallingPluginRoutine) there will also be a third return value ('b' in the example) which is the error message generated at runtime.
See:
http://www.gammon.com.au/forum/?id=10453
|
Returns
| eNoSuchPlugin: Plugin not installed
ePluginDisabled: Plugin is disabled
eNoSuchRoutine: Specified routine cannot be found in that plugin
eErrorCallingPluginRoutine: Error when calling function (runtime error) OR - the function returned an unsupported data type (Lua only)
eBadParameter: An argument was an invalid type (Lua only)
eOK: Called OK
|
Introduced in version
| 3.23 |
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