| Name of Location | Position* |
| Fore shield | 1 |
| Aft shield | 2 |
| Port shield | 3 |
| Starboard shield | 4 |
| Dorsal shield | 5 |
| Ventral shield | 6 |
| Gun 0-5 | 7-12 |
| Torp 0-5 | 13-18 |
| Batteries | 19 |
| Cloak | 20 |
| Engine | 21 |
| Sensors | 22 |
| Scanners | 23 |
| Hull | 24 |
| Tractor beam | 25 |
| Transporters | 26 |
NOTE: Offsets of everything but the shields changed with 0.9.4.
You must reset all ST_SYSTEM_DAMAGE attributes to their correct values.
* Position indicates the character position of the location in the
ST_SYSTEM_DAMAGE bit map, from the left. The value can be 'x' or a number
from 0 to 9. An 'x' appears if the location does not exist on the ship.
A number indicates the amount of system damage as follows:
| Damage | Description |
| 0 | Normal working order |
| 1 | Field repaired |
| 2 | Light damage |
| 3,4 | Moderate damage |
| 5,6 | Heavy damage |
| 7,8 | Inoperable |
| 9 | Destroyed |
|