Introduction

Installation

Configuring Objects

Spacecalls

Events

Coordinates

Tips & Tricks

Portable Space EngineBuilder's Guide

Please send comments to Mark Cooke <mpc@star.sr.bham.ac.uk> or vspace@geocities.com

>Damage Locations

Name of LocationPosition*
Fore shield1
Aft shield2
Port shield3
Starboard shield4
Dorsal shield5
Ventral shield6
Gun 0-57-12
Torp 0-513-18
Batteries19
Cloak20
Engine21
Sensors22
Scanners23
Hull24
Tractor beam25
Transporters26

NOTE: Offsets of everything but the shields changed with 0.9.4. You must reset all ST_SYSTEM_DAMAGE attributes to their correct values.

* Position indicates the character position of the location in the ST_SYSTEM_DAMAGE bit map, from the left. The value can be 'x' or a number from 0 to 9. An 'x' appears if the location does not exist on the ship. A number indicates the amount of system damage as follows:

DamageDescription
0Normal working order
1Field repaired
2Light damage
3,4Moderate damage
5,6Heavy damage
7,8Inoperable
9Destroyed

Last modified: 15th March 1998