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 Entire forum ➜ SMAUG ➜ SMAUG coding

Questions about customising the SMAUG codebase to your requirements

Debugging - if you have problems with program crashes (access violation, segmentation fault etc.) try looking at the postings about debugging with gdb for some hints on using the GNU debugger.

Some preliminary information about making changes to the codebase is in the web page How to make changes, including compiling

General advice - the post New C++ codebase discusses various interesting design considerations, if you are planning your own codebase.

The reference site for Smaug FUSS (Fixed Up SMAUG Source) is http://www.smaugmuds.org/.


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Subject Author Posts Views Last post By
Error problems. AkiraMuyo 5 15,087 Tue 23 Oct 2001 04:16 AM Nick Gammon
New problem AkiraMuyo 3 12,651 Mon 22 Oct 2001 09:21 PM AkiraMuyo
Skill percentages and spells. AkiraMuyo 3 12,494 Mon 22 Oct 2001 09:19 PM AkiraMuyo
New Spells and Skills Rok 3 13,893 Tue 16 Oct 2001 03:02 PM Kelsid
Do_Look Kelsid 8 21,659 Tue 16 Oct 2001 02:57 AM Kelsid
Introduction to this forum topic Nick Gammon 1 5,307 Thu 11 Oct 2001 10:57 PM Nick Gammon

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