Questions about customising the SMAUG codebase to your requirements
Debugging - if you have problems with program crashes (access violation, segmentation fault etc.) try looking at the postings about debugging with gdb for some hints on using the GNU debugger.
Some preliminary information about making changes to the codebase is in the web page How to make changes, including compiling
General advice - the post New C++ codebase discusses various interesting design considerations, if you are planning your own codebase.
The reference site for Smaug FUSS (Fixed Up SMAUG Source) is http://www.smaugmuds.org/.
Subjects
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Subject | Author | Posts | Views | Last post | By |
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Error problems. | AkiraMuyo | 5 | 15,087 | Tue 23 Oct 2001 04:16 AM | Nick Gammon |
New problem | AkiraMuyo | 3 | 12,651 | Mon 22 Oct 2001 09:21 PM | AkiraMuyo |
Skill percentages and spells. | AkiraMuyo | 3 | 12,494 | Mon 22 Oct 2001 09:19 PM | AkiraMuyo |
New Spells and Skills | Rok | 3 | 13,893 | Tue 16 Oct 2001 03:02 PM | Kelsid |
Do_Look | Kelsid | 8 | 21,659 | Tue 16 Oct 2001 02:57 AM | Kelsid |
Introduction to this forum topic | Nick Gammon | 1 | 5,307 | Thu 11 Oct 2001 10:57 PM | Nick Gammon |
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