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 Entire forum ➜ Dawn of Time ➜ Installing/compiling the server ➜ fight victim naming

fight victim naming

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Posted by Malakai   (5 posts)  Bio
Date Mon 01 Apr 2002 10:01 AM (UTC)
Message
When someone is an observer of a fight, they see something simular to this:

the Lag Beast's pound SLAYS a male elf.

Is there a way to set it so that instead of 'a male elf' it uses the player's name? And if it needs to be changed in code, what file?

Thanks in advance!
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Posted by Malakai   (5 posts)  Bio
Date Reply #1 on Mon 01 Apr 2002 10:25 AM (UTC)

Amended on Mon 01 Apr 2002 10:55 AM (UTC) by Malakai

Message
eh, also I just made a new character and its name is 'a male avian' :\ that can't be right...any suggestions? Basically what it seems to be doing is using short descriptions instead of names.
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Posted by Nick Gammon   Australia  (23,057 posts)  Bio   Forum Administrator
Date Reply #2 on Mon 01 Apr 2002 10:11 PM (UTC)
Message
No doubt Kalahn will explain it better, but I believe in DoT you don't see the names of things until they are introduced.

For example, if you were walking down the street you would think "there comes a young female human", not "there comes Mary Brown" unless you already knew her.

DoT is similar. However as an admin I think you can turn on "holyname" which lets you see the name of everything.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Kerenos   (8 posts)  Bio
Date Reply #3 on Tue 02 Apr 2002 06:15 AM (UTC)
Message
The reason you're seeing short descriptions is exactly as Nick said. The Dawn of Time Mud had a heavy roleplaying atmosphere, hence the short descriptions being shown. There is an introduction system in place, where a player can introduce themselves to another person, and from that time on, they will see their name.

If this still doesn't suit your needs, there's another venue for you, fear not, the feature heavy DoT codebase is there for you :) Assuming you're an IMP, you'll have access to the gameedit command. Simply type "gameedit confirm". You're now in the game editor which handles a lot of global mud options. Now type "flag noshort" and everyone will see each other by their name.

Hope this helps :)

Kerenos

PS - You will be told to save the game setting once you type 'done' to exit the game editor, the command to do this is savegameset. I know it prompts you to do it, just thought I'd make doubly sure you save your settings, hehe.
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