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➜ MUSHclient
➜ Wine
➜ infobar bugs and improvement
infobar bugs and improvement
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Posted by
| Madcowchow
Kenya (6 posts) Bio
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Date
| Thu 19 Oct 2017 01:32 PM (UTC) |
Message
| Hi
wanted to check if anybody has found a workaround for this +10year old bug:
http://mushclient.com/forum/?id=6306
i still have it even with the latest wine + mushclient:
https://imgur.com/a/kqTcN
second question/request. im frustrated that i cannot increase the width of the infobar, any chance of having it implemented? i know we could use a miniwindow but these take up precious desktop real-estate. the infobar is a perfect place to display my captured ingame prompt.
thanks in advance. | Top |
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Posted by
| Fiendish
USA (2,533 posts) Bio
Global Moderator |
Date
| Reply #1 on Thu 19 Oct 2017 06:19 PM (UTC) Amended on Thu 19 Oct 2017 06:35 PM (UTC) by Fiendish
|
Message
| Indeed. Though all symbol fonts work. If you choose Symbol or Wingdings or Webdings as your desired font, they will work. So it seems that the line causing the problem is
https://github.com/nickgammon/mushclient/blob/08382b6f1d6392e96450b63d1cd2e308560ed7cb/scripting/methods/methods_infobar.cpp#L95
as though Wine doesn't interpret the SYMBOL_CHARSET field the same way that Windows does. (Have you considered filing a bug report to WineHQ?)
A hacky workaround in the MUSHclient code could be to add an check around this line to use ASCII_CHARSET if running under Wine (https://www.winehq.org/pipermail/wine-devel/2008-September/069387.html). But I don't know how that will affect the purpose of that line being there in the first place.
A workaround might be to create a new font that is the font you want but with the symbol flag active. Obviously that's going to be a pain. |
https://github.com/fiendish/aardwolfclientpackage | Top |
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Posted by
| Nick Gammon
Australia (23,120 posts) Bio
Forum Administrator |
Date
| Reply #2 on Fri 20 Oct 2017 07:06 AM (UTC) |
Message
|
Madcowchow said:
i know we could use a miniwindow but these take up precious desktop real-estate. the infobar is a perfect place to display my captured ingame prompt.
You know you can turn the infobar off altogether? That frees up the space that you could then use to make a more powerful miniwindow do much the same thing. |
- Nick Gammon
www.gammon.com.au, www.mushclient.com | Top |
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Posted by
| Madcowchow
Kenya (6 posts) Bio
|
Date
| Reply #3 on Sun 22 Oct 2017 01:56 AM (UTC) |
Message
| Hi Fendish, thanks for the insight, honestly wouldn't have known where to started.
Fiendish said:
(Have you considered filing a bug report to WineHQ?)
I just did. https://bugs.winehq.org/show_bug.cgi?id=43919
Fiendish said:
A hacky workaround in the MUSHclient code could be to add an check around this line to use ASCII_CHARSET if running under Wine
C++ is alien territory for me... I may try it someday, if i ever figure out the docs and successfully compile mush from source.
Nick Gammon said:
You know you can turn the infobar off altogether? That frees up the space that you could then use to make a more powerful miniwindow do much the same thing.
Hi Nick, i did think of that as well, thanks. Would have to rework some code in my plugin. The infobars placement below the command window looked rather aesthetic to me though :) | Top |
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