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 Entire forum ➜ SMAUG ➜ SMAUG coding ➜ alloc_mem ?

alloc_mem ?

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Posted by Greven   Canada  (835 posts)  Bio
Date Mon 23 Feb 2004 10:20 PM (UTC)
Message
I'm adding erwin's expanding buffer, and it uses alloc_mem. However, I have NO idea what the include for alloc_mem should be. Does anyone know? It doesn't look like I have a man page for it, either.

Nobody ever expects the spanish inquisition!

darkwarriors.net:4848
http://darkwarriors.net
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Posted by Nick Gammon   Australia  (23,173 posts)  Bio   Forum Administrator
Date Reply #1 on Tue 24 Feb 2004 04:17 AM (UTC)
Message
Try a Google search, there seem to be few references there.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Greven   Canada  (835 posts)  Bio
Date Reply #2 on Tue 24 Feb 2004 07:15 AM (UTC)

Amended on Tue 24 Feb 2004 08:33 AM (UTC) by Greven

Message
Turns out its a ROM function, not a library one, so I'll have to rip it out, or figure out what the hell it does, and adapt to it.

Does anone know what this function does, and if there is a smaug equivalent?

Nobody ever expects the spanish inquisition!

darkwarriors.net:4848
http://darkwarriors.net
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Posted by Samson   USA  (683 posts)  Bio
Date Reply #3 on Tue 24 Feb 2004 12:22 PM (UTC)
Message
In looking at it, it's roughly the equivalent of doing a CREATE call in Smaug. So you should be able to get away with adapting it to use CREATE.
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