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➜ SMAUG
➜ Compiling the server
➜ Object Level
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Posted by
| Nick Gammon
Australia (23,052 posts) Bio
Forum Administrator |
Date
| Tue 31 Jul 2001 10:50 PM (UTC) |
Message
| I don't think the level is stored in the area file, so that will be hard to do, without making major changes. |
- Nick Gammon
www.gammon.com.au, www.mushclient.com | Top |
|
Posted by
| Mademoiselle
Australia (35 posts) Bio
|
Date
| Reply #1 on Sat 11 Aug 2001 02:44 AM (UTC) |
Message
| As a workaround, you could make the level calculate based on value rather than area, since the value is stored in the area file, so cheaper items are a lower level than higher items.
Then when your wiz changes the level, if s/he also changes the value of the item, it's level will stay the same (provided you change to an appropriate value). | Top |
|
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