Message
| Very inspirational! I have got it to work, there were some kinks to iron out. First I mucked around producing a table of rooms for testing purposes. I used the New Darkhaven zone in SMAUG, and converted the rooms and exits into a table. If you want to try the code out, save this as room_stuff.lua.
rooms = {}
rooms [21013] = { name = "Hawk Street",
exits = {s=21014, n=21012, } }
rooms [21021] = { name = "Law Avenue",
exits = {e=21020, w=21022, n=24800, } }
rooms [21029] = { name = "Falcon Road",
exits = {s=21028, n=21030, } }
rooms [21037] = { name = "Horizon Road",
exits = {e=21038, s=21126, w=21036, } }
rooms [21045] = { name = "Market Street",
exits = {s=21052, e=21046, w=21026, n=21051, } }
rooms [21053] = { name = "The Darkhaven Courier",
exits = {s=21409, e=21056, w=21052, n=21046, } }
rooms [21061] = { name = "The Dairy Tent",
exits = {s=21050, w=21060, } }
rooms [21069] = { name = "The Darkhaven Inn",
exits = {w=21068, n=21040, } }
rooms [21077] = { name = "On a Trail Rounding Darkhaven",
exits = {e=21076, w=21078, } }
rooms [21085] = { name = "On a Trail Rounding Darkhaven",
exits = {s=21084, n=21086, } }
rooms [21093] = { name = "On a Trail Rounding Darkhaven",
exits = {s=21092, n=21094, } }
rooms [21101] = { name = "On a Trail East of the Northern Gate",
exits = {e=21102, w=21099, } }
rooms [21109] = { name = "On a Trail Rounding Darkhaven",
exits = {s=21110, n=21108, } }
rooms [21117] = { name = "On a Trail Rounding Darkhaven",
exits = {s=21118, n=21116, } }
rooms [21133] = { name = "The Court of the Conclave",
exits = {se=21073, sw=21380, d=21132, n=21072, } }
rooms [21141] = { name = "The Guild of Thieves",
exits = {e=21142, s=21064, n=21144, } }
rooms [21149] = { name = "A Plain Room",
exits = {n=21148, } }
rooms [21157] = { name = "A Plain Room",
exits = {n=21155, } }
rooms [21165] = { name = "A Forested Path",
exits = {e=21163, w=21166, } }
rooms [21181] = { name = "Inside the Cathedral",
exits = {s=21168, n=21182, } }
rooms [21205] = { name = "A Forested Path",
exits = {w=21204, se=21207, } }
rooms [21213] = { name = "Tracking the Prey",
exits = {sw=21208, } }
rooms [21237] = { name = "The Sparring Circle",
exits = {w=21236, n=21239, } }
rooms [21293] = { name = "Entrance to the Graveyard",
exits = {s=3600, n=21291, } }
rooms [21301] = { name = "Under the Southern Bridge",
exits = {e=21300, w=21302, } }
rooms [21309] = { name = "Atop the Battlements",
exits = {s=21308, } }
rooms [21325] = { name = "Atop the Battlements",
exits = {e=21321, w=21326, } }
rooms [21333] = { name = "Atop the Battlements",
exits = {n=21332, } }
rooms [21437] = { name = "The Hall of Repose",
exits = {u=21432, d=21430, nw=21439, e=21438, } }
rooms [21006] = { name = "Justice Road",
exits = {e=21007, w=21005, } }
rooms [21014] = { name = "Intersection of Market Street and Hawk Street",
exits = {w=21050, s=21015, n=21013, } }
rooms [21022] = { name = "Law Avenue",
exits = {e=21021, w=21023, n=21066, } }
rooms [21030] = { name = "Falcon Road",
exits = {s=21029, n=21031, } }
rooms [21038] = { name = "Horizon Road",
exits = {e=21012, s=21280, w=21037, } }
rooms [21046] = { name = "Market Street",
exits = {s=21053, e=21047, w=21045, n=21054, } }
rooms [21054] = { name = "The Alchemist's",
exits = {e=21055, s=21046, w=21051, } }
rooms [21062] = { name = "Weaponry Shop",
exits = {w=21059, n=21050, } }
rooms [21078] = { name = "On a Trail Rounding Darkhaven",
exits = {e=21077, w=21079, } }
rooms [21086] = { name = "On a Trail South of the Western Gate",
exits = {s=21085, n=21087, } }
rooms [21094] = { name = "On a Trail Rounding Darkhaven",
exits = {e=21095, s=21093, } }
rooms [21102] = { name = "On a Trail Rounding Darkhaven",
exits = {e=21103, w=21101, } }
rooms [21110] = { name = "On a Trail Rounding Darkhaven",
exits = {s=21111, n=21109, } }
rooms [21118] = { name = "On a Trail Rounding Darkhaven",
exits = {s=21119, n=21117, } }
rooms [21126] = { name = "Outside the Tower of Sorcery",
exits = {s=21127, n=21037, } }
rooms [21134] = { name = "Foyer of an Abandoned Mansion",
exits = {d=21135, s=21353, } }
rooms [21142] = { name = "The Art of Profit",
exits = {w=21141, } }
rooms [21150] = { name = "A Plain Room",
exits = {s=21148, } }
rooms [21158] = { name = "A Plain Room",
exits = {n=21159, } }
rooms [21166] = { name = "A Fork in the Path",
exits = {e=21165, w=21185, n=21167, } }
rooms [21174] = { name = "Public Notices",
exits = {e=21194, } }
rooms [21182] = { name = "Inside the Cathedral",
exits = {s=21181, e=21192, w=21193, n=21194, } }
rooms [21190] = { name = "The Trial of Lore",
exits = {n=21187, } }
rooms [21294] = { name = "Beneath the Elm Tree",
exits = {w=21292, } }
rooms [21302] = { name = "On the Darkhaven River",
exits = {e=21301, w=21303, } }
rooms [21318] = { name = "Atop the Battlements",
exits = {e=21314, w=21319, } }
rooms [21326] = { name = "Atop the Battlements",
exits = {e=21321, w=21327, } }
rooms [21390] = { name = "The Gold Room",
exits = {} }
rooms [21430] = { name = "The Guild of Augurers",
exits = {ne=21435, s=21434, u=21437, w=21433, } }
rooms [21438] = { name = "The Niche of Convergence",
exits = {w=21437, } }
rooms [21007] = { name = "Justice Road",
exits = {e=21008, w=21006, } }
rooms [21015] = { name = "Hawk Street",
exits = {s=21016, n=21014, } }
rooms [21023] = { name = "Law Avenue",
exits = {e=21022, w=21024, n=21353, } }
rooms [21031] = { name = "Falcon Road",
exits = {s=21030, n=21032, } }
rooms [21039] = { name = "Horizon Road",
exits = {e=21000, s=21335, w=21040, } }
rooms [21047] = { name = "Market Street",
exits = {s=21056, e=21043, w=21046, n=21055, } }
rooms [21055] = { name = "The Wizard's Tent",
exits = {s=21047, w=21054, } }
rooms [21063] = { name = "Thieves Alley",
exits = {e=21064, w=21025, } }
rooms [21071] = { name = "A Chamber Covered with Runes",
exits = {ne=21127, } }
rooms [21079] = { name = "On a Trail Rounding Darkhaven",
exits = {e=21078, w=21080, } }
rooms [21087] = { name = "Outside the Western Gate",
exits = {s=21086, e=21088, w=6000, n=21089, } }
rooms [21095] = { name = "On a Trail Rounding Darkhaven",
exits = {e=21096, w=21094, } }
rooms [21103] = { name = "On a Trail Rounding Darkhaven",
exits = {e=21105, w=21102, } }
rooms [21111] = { name = "On a Trail North of the Eastern Gate",
exits = {s=21112, n=21110, } }
rooms [21119] = { name = "On a Trail Rounding Darkhaven",
exits = {w=21120, n=21118, } }
rooms [21127] = { name = "Within the Tower of Sorcery",
exits = {se=21129, u=21131, sw=21071, w=21128, n=21126, } }
rooms [21135] = { name = "Lair of the Vampires",
exits = {ne=21138, s=21136, se=21162, u=21134, nw=21139, e=21137, } }
rooms [21151] = { name = "A Plain Hallway",
exits = {s=21153, e=21154, w=21148, n=21152, } }
rooms [21159] = { name = "A Plain Hallway",
exits = {s=21158, e=21155, w=21161, n=21160, } }
rooms [21167] = { name = "Outside the Cathedral",
exits = {s=21166, n=21168, } }
rooms [21191] = { name = "A Room of Silence",
exits = {e=21187, } }
rooms [21207] = { name = "Before a Steep Hill",
exits = {u=21208, nw=21205, } }
rooms [21239] = { name = "A Silent Corner in the Hall",
exits = {s=21237, w=21240, } }
rooms [21295] = { name = "The Young Adventurer's Necessities",
exits = {w=21280, } }
rooms [21303] = { name = "Under the Crumbling Bridge",
exits = {e=21302, } }
rooms [21311] = { name = "Atop the Battlements",
exits = {e=21312, w=21307, } }
rooms [21319] = { name = "Atop the Battlements",
exits = {e=21318, } }
rooms [21327] = { name = "Atop the Battlements",
exits = {e=21326, } }
rooms [21335] = { name = "The Western Hall",
exits = {n=21039, } }
rooms [21439] = { name = "The Cubiculum of Lore",
exits = {se=21437, } }
rooms [21000] = { name = "Darkhaven Square",
exits = {ne=21200, s=21042, u=21337, e=21036, w=21039, nw=21163, n=21001, } }
rooms [21008] = { name = "Meeting of Hawk Street and Justice Road",
exits = {u=21321, w=21007, s=21009, } }
rooms [21016] = { name = "Meeting of Hawk Street and Law Avenue",
exits = {u=21314, w=21017, n=21015, } }
rooms [21024] = { name = "Meeting of Falcon Road and Law Avenue",
exits = {u=21307, e=21023, n=21025, } }
rooms [21032] = { name = "Meeting of Falcon Road and Justice Road",
exits = {e=21033, s=21031, u=21328, } }
rooms [21040] = { name = "Horizon Road",
exits = {e=21039, s=21069, w=21041, } }
rooms [21048] = { name = "Market Street",
exits = {s=21058, e=21049, w=21043, n=21057, } }
rooms [21056] = { name = "Quills and Parchments",
exits = {w=21053, n=21047, } }
rooms [21064] = { name = "Thieves Alley",
exits = {e=21065, w=21063, n=21141, } }
rooms [21072] = { name = "The Court of the Red Robes",
exits = {s=21133, } }
rooms [21080] = { name = "On a Trail Rounding Darkhaven",
exits = {e=21079, w=21081, } }
rooms [21088] = { name = "Inside the Western Gate",
exits = {e=21028, w=21087, } }
rooms [21096] = { name = "On a Trail Rounding Darkhaven",
exits = {e=21097, w=21095, } }
rooms [21112] = { name = "Outside the Eastern Gate",
exits = {s=21114, e=3503, w=21113, n=21111, } }
rooms [21120] = { name = "On a Trail Rounding Darkhaven",
exits = {e=21119, w=21121, } }
rooms [21128] = { name = "The Library",
exits = {e=21127, } }
rooms [21136] = { name = "A Stone Grotto",
exits = {n=21135, } }
rooms [21144] = { name = "Chamber of the Loot",
exits = {e=21145, s=21141, } }
rooms [21152] = { name = "A Plain Room",
exits = {s=21151, } }
rooms [21160] = { name = "A Plain Room",
exits = {s=21159, } }
rooms [21168] = { name = "Entry of the Cathedral",
exits = {s=21167, e=21170, w=21177, n=21181, } }
rooms [21176] = { name = "Before the Altar to Evil",
exits = {w=21170, } }
rooms [21192] = { name = "Eastern Donation Room",
exits = {w=21182, } }
rooms [21200] = { name = "A Forested Path",
exits = {ne=21201, sw=21000, } }
rooms [21208] = { name = "The Guild of Rangers",
exits = {ne=21213, s=21212, e=21210, d=21207, } }
rooms [21240] = { name = "Armor Dump",
exits = {e=21239, s=21236, } }
rooms [21280] = { name = "Entrance to the Academy",
exits = {e=21295, d=10300, n=21038, } }
rooms [21296] = { name = "Crossing the Precarious Bridge",
exits = {s=21290, n=21081, } }
rooms [21312] = { name = "Atop the Battlements",
exits = {w=21311, } }
rooms [21328] = { name = "Atop the Battlements",
exits = {e=21329, d=21032, s=21332, } }
rooms [21432] = { name = "The Vault of Contemplation",
exits = {d=21437, } }
rooms [21001] = { name = "Vertic Avenue",
exits = {s=21000, n=21002, } }
rooms [21009] = { name = "Hawk Street",
exits = {s=21010, n=21008, } }
rooms [21017] = { name = "Law Avenue",
exits = {e=21016, w=21018, n=21339, } }
rooms [21025] = { name = "Falcon Road",
exits = {e=21063, s=21024, n=21026, } }
rooms [21033] = { name = "Justice Road",
exits = {e=21034, w=21032, } }
rooms [21041] = { name = "Horizon Road",
exits = {e=21040, s=21068, w=21028, } }
rooms [21049] = { name = "Market Street",
exits = {s=21059, e=21050, w=21048, n=21060, } }
rooms [21057] = { name = "The Butcher's Shop",
exits = {e=21060, s=21048, } }
rooms [21065] = { name = "Thieves Alley",
exits = {e=21044, w=21064, } }
rooms [21073] = { name = "The Court of the Black Robes",
exits = {nw=21133, } }
rooms [21081] = { name = "Before the Precarious Bridge",
exits = {e=21080, s=21296, n=21082, } }
rooms [21089] = { name = "On a Trail North of the Western Gate",
exits = {s=21087, n=21090, } }
rooms [21097] = { name = "On a Trail Rounding Darkhaven",
exits = {e=21098, w=21096, } }
rooms [21105] = { name = "On a Trail Rounding Darkhaven",
exits = {e=21106, w=21103, } }
rooms [21113] = { name = "Inside the Eastern Gate",
exits = {e=21112, w=21012, } }
rooms [21121] = { name = "On a Trail Rounding Darkhaven",
exits = {e=21120, w=21122, } }
rooms [21129] = { name = "The Chamber of Meditation",
exits = {nw=21127, } }
rooms [21137] = { name = "The Chamber of Discipline",
exits = {w=21135, } }
rooms [21145] = { name = "A Darkened Back Room",
exits = {w=21144, } }
rooms [21153] = { name = "A Plain Room",
exits = {n=21151, } }
rooms [21161] = { name = "A Luxurious Room",
exits = {e=21159, } }
rooms [21177] = { name = "The Cleric's Guild",
exits = {e=21168, w=21180, n=21178, } }
rooms [21185] = { name = "A Forested Path",
exits = {e=21166, sw=21186, n=21435, } }
rooms [21193] = { name = "Western Donation Room",
exits = {e=21182, } }
rooms [21201] = { name = "A Forested Path",
exits = {e=21202, sw=21200, } }
rooms [21233] = { name = "Stone Tunnel",
exits = {s=21204, n=21236, } }
rooms [21297] = { name = "On the Darkhaven River",
exits = {n=21275, w=21300, se=21298, } }
rooms [21321] = { name = "Atop the Battlements",
exits = {d=21008, w=21326, s=21323, } }
rooms [21329] = { name = "Atop the Battlements",
exits = {e=21330, w=21328, } }
rooms [21337] = { name = "In the Air",
exits = {u=21338, d=21000, } }
rooms [21353] = { name = "A Corridor in the Abandoned Mansion",
exits = {s=21023, n=21134, } }
rooms [21401] = { name = "Plunging through the brambles",
exits = {e=21090, sw=21402, } }
rooms [21409] = { name = "A Silent Corner of the Courier",
exits = {n=21053, } }
rooms [21433] = { name = "The Plank of Musing",
exits = {e=21430, } }
rooms [21002] = { name = "Vertic Avenue",
exits = {s=21001, n=21003, } }
rooms [21010] = { name = "Hawk Street",
exits = {s=21011, n=21009, } }
rooms [21018] = { name = "Law Avenue",
exits = {e=21017, w=21019, } }
rooms [21026] = { name = "Intersection of Market Street and Falcon Road",
exits = {e=21045, s=21025, n=21027, } }
rooms [21034] = { name = "Justice Road",
exits = {e=21035, w=21033, } }
rooms [21042] = { name = "Vertic Avenue",
exits = {s=21043, n=21000, } }
rooms [21050] = { name = "Market Street",
exits = {s=21062, e=21014, w=21049, n=21061, } }
rooms [21058] = { name = "The Blacksmith's Tent",
exits = {e=21059, n=21048, } }
rooms [21066] = { name = "Annir's Clothing",
exits = {s=21022, } }
rooms [21074] = { name = "Inside the Southern Gate",
exits = {s=21075, n=21020, } }
rooms [21082] = { name = "On a Trail Rounding Darkhaven",
exits = {s=21081, n=21083, } }
rooms [21090] = { name = "On a Trail Rounding Darkhaven",
exits = {w=21401, s=21089, n=21091, } }
rooms [21098] = { name = "On a Trail West of the Northern Gate",
exits = {e=21099, w=21097, } }
rooms [21106] = { name = "On a Trail Rounding Darkhaven",
exits = {s=21107, w=21105, } }
rooms [21114] = { name = "On a Trail South of the East Gate",
exits = {s=21115, n=21112, } }
rooms [21122] = { name = "On a Trail Rounding Darkhaven",
exits = {e=21121, w=21123, } }
rooms [21138] = { name = "A Room Covered with Blood",
exits = {sw=21135, w=21139, } }
rooms [21146] = { name = "A Plain Hallway",
exits = {e=21148, s=21147, w=21155, } }
rooms [21154] = { name = "A Luxurious Room",
exits = {w=21151, } }
rooms [21162] = { name = "A Shadowy Room Covered With Blood",
exits = {nw=21135, } }
rooms [21170] = { name = "The Cleric's Guild",
exits = {s=21172, e=21176, w=21168, n=21171, } }
rooms [21178] = { name = "The Chamber of Charity",
exits = {s=21177, } }
rooms [21186] = { name = "A Clearing in the Forest",
exits = {ne=21185, d=21187, } }
rooms [21194] = { name = "The Cathedral Altar",
exits = {s=21182, w=21174, } }
rooms [21202] = { name = "A Forested Path",
exits = {ne=21204, w=21201, } }
rooms [21210] = { name = "The Clearing of Comrades",
exits = {w=21208, } }
rooms [21290] = { name = "The Ruins of the Concourse",
exits = {e=21291, n=21296, } }
rooms [21298] = { name = "On the Darkhaven River",
exits = {e=21299, nw=21297, } }
rooms [21314] = { name = "Atop the Battlements",
exits = {d=21016, w=21318, n=21315, } }
rooms [21322] = { name = "Atop the Battlements",
exits = {s=21323, n=21321, } }
rooms [21330] = { name = "Atop the Battlements",
exits = {w=21329, } }
rooms [21338] = { name = "In the Air",
exits = {u=800, d=21337, } }
rooms [21402] = { name = "On a forest trail",
exits = {ne=21401, w=21403, } }
rooms [21434] = { name = "The Chamber of Bounty",
exits = {n=21430, } }
rooms [21003] = { name = "Vertic Avenue",
exits = {s=21002, n=21004, } }
rooms [21011] = { name = "Hawk Street",
exits = {s=21012, n=21010, } }
rooms [21019] = { name = "Law Avenue",
exits = {e=21018, w=21020, n=9850, } }
rooms [21027] = { name = "Falcon Road",
exits = {s=21026, n=21028, } }
rooms [21035] = { name = "Justice Road",
exits = {e=21004, w=21034, } }
rooms [21043] = { name = "Intersection of Vertic Avenue and Market Street",
exits = {s=21044, e=21048, w=21047, n=21042, } }
rooms [21051] = { name = "The Scribe's Tent",
exits = {e=21054, s=21045, } }
rooms [21059] = { name = "Armory",
exits = {e=21062, w=21058, n=21049, } }
rooms [21067] = { name = "Companions and Mounts",
exits = {} }
rooms [21075] = { name = "Outside the Southern Gate",
exits = {s=3504, e=21124, d=7030, w=21076, n=21074, } }
rooms [21083] = { name = "On a Trail Rounding Darkhaven",
exits = {s=21082, n=21084, } }
rooms [21091] = { name = "On a Trail Rounding Darkhaven",
exits = {s=21090, n=21092, } }
rooms [21099] = { name = "Outside the Northern Gate",
exits = {e=21101, s=21100, w=21098, } }
rooms [21107] = { name = "On a Trail Rounding Darkhaven",
exits = {s=21108, n=21106, } }
rooms [21115] = { name = "On a Trail Rounding Darkhaven",
exits = {s=21116, n=21114, } }
rooms [21123] = { name = "On a Trail Rounding Darkhaven",
exits = {e=21122, w=21124, } }
rooms [21131] = { name = "On a Stone Stairway",
exits = {u=21132, d=21127, } }
rooms [21139] = { name = "Hoard of the Undead",
exits = {e=21138, se=21135, } }
rooms [21147] = { name = "A Luxurious Room",
exits = {n=21146, } }
rooms [21155] = { name = "A Plain Hallway",
exits = {s=21157, e=21146, w=21159, n=21156, } }
rooms [21163] = { name = "A Forested Path",
exits = {w=21165, se=21000, } }
rooms [21171] = { name = "The Chamber of Prayer",
exits = {s=21170, } }
rooms [21187] = { name = "The Guild of Druids",
exits = {s=21190, u=21186, w=21191, n=21188, } }
rooms [21275] = { name = "The Darkhaven Marina",
exits = {s=21297, n=21124, } }
rooms [21291] = { name = "Among the Ruins of the Concourse",
exits = {s=21293, e=21292, w=21290, u=7914, } }
rooms [21299] = { name = "On the Darkhaven River",
exits = {w=21298, } }
rooms [21307] = { name = "Atop the Battlements",
exits = {e=21311, d=21024, n=21308, } }
rooms [21315] = { name = "Atop the Battlements",
exits = {s=21314, n=21316, } }
rooms [21323] = { name = "Atop the Battlements",
exits = {s=21324, n=21321, } }
rooms [21339] = { name = "Companions and Mounts",
exits = {s=21017, } }
rooms [21403] = { name = "On a forest trail",
exits = {e=21402, w=21404, } }
rooms [21435] = { name = "Along the forested path",
exits = {sw=21430, s=21185, } }
rooms [21499] = { name = "Final room",
exits = {} }
rooms [21004] = { name = "Intersection of Vertic Avenue and Justice Road",
exits = {s=21003, e=21005, w=21035, n=21100, } }
rooms [21012] = { name = "Intersection of Horizon Road and Hawk Street",
exits = {s=21013, e=21113, w=21038, n=21011, } }
rooms [21020] = { name = "Intersection of Vertic Avenue and Law Avenue",
exits = {s=21074, e=21019, w=21021, n=21044, } }
rooms [21028] = { name = "Intersection of Horizon Road and Falcon Road",
exits = {s=21027, e=21041, w=21088, n=21029, } }
rooms [21036] = { name = "Horizon Road",
exits = {e=21037, w=21000, } }
rooms [21044] = { name = "Vertic Avenue",
exits = {w=21065, s=21020, n=21043, } }
rooms [21052] = { name = "The Shining Emerald",
exits = {e=21053, n=21045, } }
rooms [21060] = { name = "The Darkhaven Bakery",
exits = {e=21061, s=21049, w=21057, } }
rooms [21068] = { name = "The Tavern",
exits = {e=21069, n=21041, } }
rooms [21076] = { name = "On a Trail West of the Southern Gate",
exits = {e=21075, w=21077, } }
rooms [21084] = { name = "On a Trail Rounding Darkhaven",
exits = {s=21083, n=21085, } }
rooms [21092] = { name = "On a Trail Rounding Darkhaven",
exits = {s=21091, n=21093, } }
rooms [21100] = { name = "Inside the Northern Gate",
exits = {s=21004, n=21099, } }
rooms [21108] = { name = "On a Trail Rounding Darkhaven",
exits = {s=21109, n=21107, } }
rooms [21116] = { name = "On a Trail Rounding Darkhaven",
exits = {s=21117, n=21115, } }
rooms [21124] = { name = "On a Trail East of the Southern Gate",
exits = {e=21123, s=21275, w=21075, } }
rooms [21132] = { name = "On a Stone Stairway",
exits = {u=21133, d=21131, } }
rooms [21148] = { name = "A Plain Hallway",
exits = {s=21149, e=21151, w=21146, n=21150, } }
rooms [21156] = { name = "A Plain Room",
exits = {s=21155, } }
rooms [21172] = { name = "The Chamber of the Scriptures",
exits = {n=21170, } }
rooms [21180] = { name = "Before the Altar to Good",
exits = {e=21177, } }
rooms [21188] = { name = "A Spacious Room",
exits = {s=21187, } }
rooms [21204] = { name = "A Fork in the Path",
exits = {e=21205, sw=21202, n=21233, } }
rooms [21212] = { name = "A Silent Building",
exits = {n=21208, } }
rooms [21236] = { name = "The Guild of Warriors",
exits = {e=21237, s=21233, n=21240, } }
rooms [21292] = { name = "Near the Elm Tree",
exits = {e=21294, w=21291, } }
rooms [21300] = { name = "On the Darkhaven River",
exits = {e=21297, w=21301, } }
rooms [21308] = { name = "Atop the Battlements",
exits = {s=21307, n=21309, } }
rooms [21316] = { name = "Atop the Battlements",
exits = {s=21315, } }
rooms [21324] = { name = "Atop the Battlements",
exits = {n=21323, } }
rooms [21332] = { name = "Atop the Battlements",
exits = {s=21333, n=21328, } }
rooms [21340] = { name = "Petshop Stables",
exits = {} }
rooms [21380] = { name = "The Court of the White Robes",
exits = {ne=21133, } }
rooms [21404] = { name = "A turn in the forest trail",
exits = {e=21403, nw=2074, } }
rooms [21436] = { name = "The Tomb of Rectification",
exits = {} }
rooms [21005] = { name = "Justice Road",
exits = {e=21006, w=21004, } }
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- Nick Gammon
www.gammon.com.au, www.mushclient.com | Top |
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