Building for Windows using Dev C++

Posted by EricT on Sat 07 Jun 2008 05:02 PM — 1 posts, 11,925 views.

#0
Hi,

I've been trying to build Pennmush 1.8.3p6 using Bloodshed Dev-C++. Edit: by importing the MSVC6 .dsp.

Leaving aside the many warnings on the way, the point I'm stuck at is that confmagic calls for crtdefs.h (and any h's that includes in turn) which presumably comes with full MSVC6 / .Net. Alas, a google doesn't turn up these headers.

Has anyone here managed to successfully build using Dev C++ and, if so, how did you get round crtdefs?

Thanks in advance,
Eric T.