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 Entire forum ➜ SMAUG ➜ Compiling the server ➜ Compiling SWR using MSVC++

Compiling SWR using MSVC++

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Posted by Scrier   USA  (10 posts)  Bio
Date Tue 11 Jun 2002 04:59 PM (UTC)
Message
Now i downloaded the StarWarssce.zip from your downloads section. Now how do i compile the code. I just begun to try and learn C so im new at this. I just want to know what file to open to compile the .exe.
And i also have everythging else needed. The area files and the clans and all that. Am i able to play a mud on my comp with areas and stuff just like if i was online?

(Imm)(OOC)Scrier: I am lord of the Thunder Cats!
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Posted by Nick Gammon   Australia  (23,158 posts)  Bio   Forum Administrator
Date Reply #1 on Tue 11 Jun 2002 10:27 PM (UTC)
Message
Open the smaug.dsp file (project file).

Yes, you can run it locally, just connect to 127.0.0.1 (localhost).

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Scrier   USA  (10 posts)  Bio
Date Reply #2 on Wed 12 Jun 2002 05:04 PM (UTC)
Message
Ok. I compiled it all and everything was going fine. Put when i type in telnet://127.0.0.1:4000 it restarts my computer. Does anyone know whats wrong?

(Imm)(OOC)Scrier: I am lord of the Thunder Cats!
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Posted by Nick Gammon   Australia  (23,158 posts)  Bio   Forum Administrator
Date Reply #3 on Thu 13 Jun 2002 09:40 PM (UTC)
Message
Sounds like an access violation (bug in the code) which could be almost anything. Quite possibly a bug in the area file. Try running the area files through the Area Editor (available at this site) and checking for warnings.

Also try doing a "debug" build in MSVC++ and doing a debug execute. That might show the line that is causing the problem.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Scrier   USA  (10 posts)  Bio
Date Reply #4 on Fri 14 Jun 2002 05:00 PM (UTC)
Message
Odd. I didn't do anything you said and now it started to work. I didn't even check the forum yet. lol

(Imm)(OOC)Scrier: I am lord of the Thunder Cats!
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