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 Entire forum ➜ SMAUG ➜ SMAUG coding ➜ this is probably a dumb question, but.......

this is probably a dumb question, but.......

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Posted by Kik   (18 posts)  Bio
Date Thu 06 Mar 2003 09:10 PM (UTC)
Message
we decided to start from a fresh smaug1.4a code, and we have been adding snippets left and right for stuff..but we cant seem to find anything on how to up the levels from avatar at 50 to avatar at 100 ... is this a snippet? or is there some other way to make high mortal level to 100 and high immortal level to 115

thanx
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Posted by Nick Gammon   Australia  (23,158 posts)  Bio   Forum Administrator
Date Reply #1 on Thu 06 Mar 2003 10:45 PM (UTC)

Amended on Thu 06 Mar 2003 10:46 PM (UTC) by Nick Gammon

Message
Look at the defines in mud.h.

i.e. around this spot ...


#define MAX_LEVEL                  65
#define MAX_CLAN                   50
#define MAX_DEITY                  50
#define MAX_CPD                     4   /* Maximum council power level difference */
#define MAX_HERB                   20
#define MAX_DISEASE                20
#define MAX_PERSONAL                5   /* Maximum personal skills */
#define MAX_WHERE_NAME             29
#define LEVEL_HERO                 (MAX_LEVEL - 15) 
#define LEVEL_IMMORTAL             (MAX_LEVEL - 14)   
#define LEVEL_SUPREME              MAX_LEVEL
#define LEVEL_INFINITE             (MAX_LEVEL - 1)
#define LEVEL_ETERNAL              (MAX_LEVEL - 2)
#define LEVEL_IMPLEMENTOR          (MAX_LEVEL - 3)
#define LEVEL_SUB_IMPLEM           (MAX_LEVEL - 4)
#define LEVEL_ASCENDANT            (MAX_LEVEL - 5)
#define LEVEL_GREATER              (MAX_LEVEL - 6)
#define LEVEL_GOD                  (MAX_LEVEL - 7)
#define LEVEL_LESSER               (MAX_LEVEL - 8)
#define LEVEL_TRUEIMM              (MAX_LEVEL - 9)
#define LEVEL_DEMI                 (MAX_LEVEL - 10)
#define LEVEL_SAVIOR               (MAX_LEVEL - 11)       
#define LEVEL_CREATOR              (MAX_LEVEL - 12)
#define LEVEL_ACOLYTE              (MAX_LEVEL - 13)
#define LEVEL_NEOPHYTE             (MAX_LEVEL - 14)
#define LEVEL_AVATAR               (MAX_LEVEL - 15)



- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Ithildin   USA  (262 posts)  Bio
Date Reply #2 on Fri 07 Mar 2003 06:48 AM (UTC)
Message
make sure to go through your help files as well and change along with other files that will need changed for your new levels.
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Posted by Cirus   (22 posts)  Bio
Date Reply #3 on Fri 07 Mar 2003 02:53 PM (UTC)
Message
and change your wizlevels don't forget those
as well as maybe some other stuff that I am forgetting

CiRuS ThE ViRuS
Star Wars Spiral Void
wildcat1245@up-link.net
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Posted by Nick Gammon   Australia  (23,158 posts)  Bio   Forum Administrator
Date Reply #4 on Sat 08 Mar 2003 08:51 PM (UTC)
Message
Such as descriptions for the new levels.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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