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 Entire forum ➜ SMAUG ➜ SMAUG coding ➜ Problems with adding new skills

Problems with adding new skills

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Posted by RyueOkami   (9 posts)  Bio
Date Sat 20 Dec 2003 07:45 AM (UTC)
Message
Hi I have a small problem with adding new skills.
I already made it, that I added it to the skilllist,
and also my character CAN use the skill (at least in slist it is shown up with % >0).
Only problem is, when I say the word to use the skill, it says "HUH"



(p.s. I'm working on a dbz-mud and the skillname is powerup)

when I type in powerup it says huh.
what can I do?
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Posted by David Haley   USA  (3,881 posts)  Bio
Date Reply #1 on Sat 20 Dec 2003 03:25 PM (UTC)
Message
Is the skill's level low enough? Is it assigned to code, does it have an effect? Did you actually practice the skill?

David Haley aka Ksilyan
Head Programmer,
Legends of the Darkstone

http://david.the-haleys.org
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Posted by RyueOkami   (9 posts)  Bio
Date Reply #2 on Sat 20 Dec 2003 04:55 PM (UTC)

Amended on Sat 20 Dec 2003 07:39 PM (UTC) by RyueOkami

Message
My characters have the skill in the slist.
(skilllevel is 0, or 1....i changed it a few times).
and in the nanny I set the skill to 1%.

(and it has a function in the background)

but when I type the command in it says "huh?"


(cedit shows the following text for the command)
Command: powerup
Level: 1
Position: 0
Log: 1
Code: (00530A00)
Flags:

and powerup also shows up in the commandlist!

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Posted by David Haley   USA  (3,881 posts)  Bio
Date Reply #3 on Sat 20 Dec 2003 07:50 PM (UTC)
Message
Skills and commands aren't the same. Looks like you made a command, not a skill...

David Haley aka Ksilyan
Head Programmer,
Legends of the Darkstone

http://david.the-haleys.org
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Posted by Zeno   USA  (2,871 posts)  Bio
Date Reply #4 on Sat 20 Dec 2003 08:06 PM (UTC)
Message
He forgot to add do_powerup to tables.c, heh. He said its all fixed.

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org
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Posted by RyueOkami   (9 posts)  Bio
Date Reply #5 on Sun 21 Dec 2003 09:22 AM (UTC)
Message
yepp I forgot that since then
it should function now tnx again
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