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Format with FUSS

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Posted by Mopop   (115 posts)  Bio
Date Tue 22 Nov 2005 05:50 PM (UTC)
Message
Does anyone know a link to a good format snippet that will work with smaug FUSS. The one I found doesnt seem to be in C and Im not sure how to edit it :(
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Posted by Zeno   USA  (2,871 posts)  Bio
Date Reply #1 on Tue 22 Nov 2005 05:56 PM (UTC)

Amended on Tue 22 Nov 2005 06:01 PM (UTC) by Zeno

Message
Check out Cronel's editor snippet. It replaces the buffer system in Smaug, and comes with a format. I'll see if I can find a link.

Here it is:
http://cronel.mube.net/code.shtml
Quote:
editor.0103.tgz
13.87kb
New editor code
This code replaces the stock SMAUG editor by a new one that is less restrictive and a bit more flexible.
(Version 0.103).
Author: Cronel

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org
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Posted by Mopop   (115 posts)  Bio
Date Reply #2 on Tue 22 Nov 2005 06:06 PM (UTC)
Message
I tried adding that last night and I got bugs like crazy! The screen flood and flood and flooded with strange errors. I had to revert to my back to my back up. Was there something I did wrong? Should It work correctly?
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Posted by Zeno   USA  (2,871 posts)  Bio
Date Reply #3 on Tue 22 Nov 2005 06:13 PM (UTC)
Message
Yeah it should be fine, considering I added it to my MUD and I use FUSS.

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org
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Posted by Mopop   (115 posts)  Bio
Date Reply #4 on Tue 22 Nov 2005 06:19 PM (UTC)
Message
Do you use the patch or do it manually?
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Posted by Zeno   USA  (2,871 posts)  Bio
Date Reply #5 on Tue 22 Nov 2005 06:22 PM (UTC)
Message
Manually, I've never ever had a patch fully work anyways; even with stock Smaug. I normally do all patches manually.

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org
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Posted by Mopop   (115 posts)  Bio
Date Reply #6 on Tue 22 Nov 2005 06:34 PM (UTC)
Message
Well i guess I can try, I dont gotta edit anything in the patch do i?
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Posted by Zeno   USA  (2,871 posts)  Bio
Date Reply #7 on Tue 22 Nov 2005 06:43 PM (UTC)
Message
Nope. You have to read the patch; sort of like an instruction manual.

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org
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Posted by Mopop   (115 posts)  Bio
Date Reply #8 on Tue 22 Nov 2005 06:56 PM (UTC)
Message
Hrm do you know how to make the compiler to stop treating warnings as errors?
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Posted by Zeno   USA  (2,871 posts)  Bio
Date Reply #9 on Tue 22 Nov 2005 07:14 PM (UTC)
Message
Offhand, no. I don't think FUSS treats all warnings as errors anyways. But still, it's best to correct warnings.

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org
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Posted by Mopop   (115 posts)  Bio
Date Reply #10 on Tue 22 Nov 2005 08:54 PM (UTC)
Message
I entered the snippet you told me about, I followed the directions for not using the patch. I added the file and got a ton of errors. Ill post some of them I cant add them all or it wont lemme post, and I cant even scroll back that far

boards.c:462: warning: declaration of `board' shadows a parameter
boards.c:238: warning: shadowed declaration is here
boards.c:466: parameter `quill' is initialized
boards.c:466: parameter `paper' is initialized
boards.c:466: parameter `tmpobj' is initialized
boards.c:467: parameter `ed' is initialized
boards.c:472: parameter `mfound' is initialized
boards.c:474: syntax error before "if"
boards.c:987: syntax error before "if"
boards.c:1303: syntax error before "do"
boards.c:1409: conflicting types for `word'
boards.c:1299: previous declaration of `word'
boards.c:1409: warning: redundant redeclaration of `word' in same scope
boards.c:1299: warning: previous declaration of `word'
boards.c:1411: syntax error before "for"
boards.c:1490: redeclaration of `board'
boards.c:462: `board' previously declared here
boards.c:1490: warning: declaration of `board' shadows a parameter
boards.c:462: warning: shadowed declaration is here
boards.c:1491: redeclaration of `pnote'
boards.c:461: `pnote' previously declared here
boards.c:1491: warning: declaration of `pnote' shadows a parameter
boards.c:461: warning: shadowed declaration is here
boards.c:1495: syntax error before "first_board"
boards.c:1551: syntax error before "argument"
boards.c:1888: redeclaration of `found'
boards.c:1545: `found' previously declared here
boards.c:1888: warning: declaration of `found' shadows a parameter
boards.c:1545: warning: shadowed declaration is here
boards.c:1889: redeclaration of `arg'
boards.c:460: `arg' previously declared here
boards.c:1889: warning: declaration of `arg' shadows a parameter
boards.c:460: warning: shadowed declaration is here
boards.c:1891: syntax error before "argument"
boards.c:1957: parameter `cnt_to' is initialized
boards.c:1957: parameter `cnt_from' is initialized
boards.c:1959: syntax error before "for"
make[1]: *** [o/act_info.o] Error 1
make[1]: *** Waiting for unfinished jobs....
distcc[31831] ERROR: compile on 10.10.200.10:10666/4 failed
Compiling o/build.o....
make[1]: *** [o/imc.o] Error 1
make: *** [all] Error 2

Yeah If you can help me get this damn format In i would love you for life :P
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Posted by Zeno   USA  (2,871 posts)  Bio
Date Reply #11 on Tue 22 Nov 2005 09:35 PM (UTC)
Message
Well, I need to see the first few errors.

Also, this may present a problem; I've never seen it before.
distcc[31831] ERROR: compile on 10.10.200.10:10666/4 failed

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org
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Posted by Conner   USA  (381 posts)  Bio
Date Reply #12 on Wed 23 Nov 2005 12:21 AM (UTC)
Message
We established already that the strange distcc messages are something about Wolfpaw's clustered server auto-back-up at compile system in place...

-=Conner=-
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Posted by Nick Gammon   Australia  (23,158 posts)  Bio   Forum Administrator
Date Reply #13 on Wed 23 Nov 2005 07:46 PM (UTC)
Message
"shadows" and "redeclares" sounds like things are either in the wrong place, or put there twice.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Mopop   (115 posts)  Bio
Date Reply #14 on Wed 23 Nov 2005 10:30 PM (UTC)
Message
I scraped it, it made me too pissed. I just need a good /f command for SmaugFUSS I cant really edit all the stuff because im not sure of the differences of 1.4 smaug and FUSS :(. i wish I just knew how to hard code it myself =P
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