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 Entire forum ➜ SMAUG ➜ SMAUG coding ➜ Extending PC Corpse Decay

Extending PC Corpse Decay

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Posted by Zune   (76 posts)  Bio
Date Wed 04 Jan 2006 05:05 AM (UTC)
Message
I'm interested in either prolonging corpse decay for players or eliminating it altogether.

Any suggestions?
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Posted by Gohan_TheDragonball   USA  (183 posts)  Bio
Date Reply #1 on Wed 04 Jan 2006 05:17 AM (UTC)

Amended on Wed 04 Jan 2006 05:18 AM (UTC) by Gohan_TheDragonball

Message
in makeobjs.c -
in function make_corpse()
corpse->timer = INSERT YOUR AMOUNT HERE

Amount of 0 means no decay, other than that just use a number higher than already used.

Also, in my code there are 3 places where the timer is set depending on the type of kill, so make sure to look for every place its set.
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Posted by Zune   (76 posts)  Bio
Date Reply #2 on Wed 04 Jan 2006 05:24 AM (UTC)
Message
Thanks. :) I'll check into it.
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