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Adding more colours to a mud.

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Posted by Faouler   (1 post)  [Biography] bio
Date Fri 21 Apr 2006 02:33 AM (UTC)
Hi. I was wondering if it was possible to add more colours to a Smaug based mud other then the 16 ansi colours. Would HTML colours be an option? If so, how would I go about implementing it.

More specifically, what I'm trying to do is colour visual affects such as sanctuary, in colours other than the 16 ANSI.
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Posted by Zeno   USA  (2,871 posts)  [Biography] bio
Date Reply #1 on Fri 21 Apr 2006 02:35 AM (UTC)
The only thing that you'd be able to do is add MXP, which I think allows for more colors. That's it.

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
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Posted by Samson   USA  (683 posts)  [Biography] bio
Date Reply #2 on Sat 22 Apr 2006 04:16 AM (UTC)
More specifically, adding MXP allows you to then expand color support to 256 HTML style colors. But this will only work on clients that support the MXP specs. Very few of them do, and those that do don't all support the color tags either.

The other option of course is to supply a custom client and setup however many color options you want for people who use it.
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Posted by Nick Gammon   Australia  (23,016 posts)  [Biography] bio   Forum Administrator
Date Reply #3 on Sat 22 Apr 2006 06:28 AM (UTC)
Actually HTML tags (like #abcdef) will support 16,777,216 colours.

However I wouldn't get too excited. Much more than 30 or 40 is probably ridiculous for MUD output, it would look like a rainbow, and who can tell the different between "light green" and "slightly lighter green"?

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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