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➜ MUSHclient
➜ General
➜ Multiple Configuration Files
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Multiple Configuration Files
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| Posted by
| Pokkie
(11 posts) Bio
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| Date
| Tue 27 Oct 2009 01:08 PM (UTC) Amended on Tue 27 Oct 2009 01:11 PM (UTC) by Pokkie
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| Message
| I am currently in the process of converting from zMud to Mush. I have quite a few variables/aliases/triggers in zMud and as I am busy converting them to Mush I cannot help but think that one day, my Mush world file is going to be so big that it is not going to be managable.
Therefor, I want to know if the current Mush client provides a feature where I can declare my various variables/aliases/triggers in their own files and then simply import them into the main world file?
Something like:
<muclient>
<world>
</world>
<imports>
<import type="triggers" file="my_triggers.xml"/>
<import type="aliases" file="my_aliases.xml"/>
</imports>
</muclient>
Regards,
-- pok | | Top |
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| Posted by
| Twisol
USA (2,257 posts) Bio
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| Date
| Reply #1 on Tue 27 Oct 2009 07:41 PM (UTC) Amended on Tue 26 Nov 2013 12:47 AM (UTC) by Nick Gammon
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| Message
| You're looking for the Plugin functionality, I think. Plugins are XML files which contain triggers, aliases, variables, and so on, as well as loose scripting code (i.e. not specifically attached to any one trigger/alias/timer).
Nick made a video tutorial on creating plugins. Take a look: http://vimeo.com/80326690
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'Soludra' on Achaea
Blog: http://jonathan.com/
GitHub: http://github.com/Twisol | | Top |
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