This is probably simpler than I would think...but here's the deal. Between yesterday morning when everything worked fine, and yesterday afternoon when I went through a few machine reboots, my state file location decided to move from MUSHClient/worlds/plugins/state/ to MUSHClient/state/. And I don't believe I had anything to do with it.
But you can imagine it. When I turned everything on, all my plugins wanted to reinitialise (and the few -I- wrote sent the client into a loop due to 'these world variables you want are not being found so let's try again and give the same error').
What could have been the cause for this? Is there an option in the global settings? I couldn't see one myself..and I don't go in there often enough, so I know that I didn't touch anything. All I know is that I closed all the connections, exited out of the client, rebooted, played around with something else, rebooted again and what I would call the pointer to the state location had changed.
But you can imagine it. When I turned everything on, all my plugins wanted to reinitialise (and the few -I- wrote sent the client into a loop due to 'these world variables you want are not being found so let's try again and give the same error').
What could have been the cause for this? Is there an option in the global settings? I couldn't see one myself..and I don't go in there often enough, so I know that I didn't touch anything. All I know is that I closed all the connections, exited out of the client, rebooted, played around with something else, rebooted again and what I would call the pointer to the state location had changed.