Hi,
is it possible to send different stuff to the world if a certain variable is of a certain value?
Like for example if my script is:
Sub Kill_duck (AliasName, TriggerLine, arrWildcards)
world.send "kill & _
world.getvariable ("duck")
End Sub
However can I get it to send a different thing if my variable "duck" is set to a particular value like "chicken"?
How then would I get it to work?
is it possible to send different stuff to the world if a certain variable is of a certain value?
Like for example if my script is:
Sub Kill_duck (AliasName, TriggerLine, arrWildcards)
world.send "kill & _
world.getvariable ("duck")
End Sub
However can I get it to send a different thing if my variable "duck" is set to a particular value like "chicken"?
How then would I get it to work?