i have a 57k jscript file and whenever I edit it in an editor, i switch back (i saved the script file) to mushclient and it saids it can't find the script file or it can't find the subroutines for everyone of my triggers, timers, etc... but if i open like the variable/trigger/timer etc. window and press okay, it finds it again.... this is very weird because it just started to happen... before this i remember i was playing around with world.Pause(boolean) (which doesn't work???) i also turned off the logging??? and it also seems to be slow all of a sudden sometime...
bug: mushclient can't find script
Posted by Faolong on Thu 17 Oct 2002 01:27 PM — 5 posts, 19,803 views.
If the script has an error it can cause MUSHclient to mark the script as "not executable", in which case it won't find anything in it.
Check your settings for "reload script file" in the scripts configuration tab. I would consider making that "never" and then manually reloading it (Shift+Ctrl+R) when you have finished making changes.
As for the slowdown, perhaps there is a bug in the script?
world.pause seems to work for me.
Check your settings for "reload script file" in the scripts configuration tab. I would consider making that "never" and then manually reloading it (Shift+Ctrl+R) when you have finished making changes.
As for the slowdown, perhaps there is a bug in the script?
world.pause seems to work for me.
No it's not an error in the script, even if i just switch to my editor, add something, delete the new added code so it was just like when i opened it, and save it, and switch back to mushclient and it just saids "[path of script] was not found." in like a message box.
so how is world.pause(boolean) suppose to work? is it suppose to pause the world?
so how is world.pause(boolean) suppose to work? is it suppose to pause the world?
I had a similar problem where whenever I wrote a new subroutine and it had an error, none of the other scripts would work once I closed the error message boxes. All I do is hit shift+ctrl+6 and reload the script using the browse button (even though the correct path was already entered there) and that worked fine.
Yes it is supposed to pause it.
I tried:
/world.pause 1
And the PAUSED button showed on the status line.
I tried:
/world.pause 1
And the PAUSED button showed on the status line.