I can't get MY mud to run, instead of the default.....
Posted by Kingsmill
on Tue 04 Jul 2006 06:13 PM
— 14 posts, 38,203 views.
When I start smaug, it goes fine, but when I connect to telnet localhost 4000, it sends me to the smaug mud, not mine....
This is probably the stupidest Question you've recieved but I need it answered....
Thanks in advance.
So you're running two MUDs? You need to connect to the port that your MUD is running on then.
It's also possible that the second MUD is failing to start because the first is already using that port. You can change the port used in the startup script, and then connect to that port.
Where is the startup script located ?
What do I have to do to it ?
And last thing,
my ascii drawing picture thing, is not coming out right... it's probably because I don't know how to put an endline, so it's all scrambled up...
Some help there too would be apprieciated greatly.
How are you starting the MUD if not with the startup script? Anyhow, the script is in your src directory, and you edit it like any text file. It should be fairly clear what the port number is, it's in the first few lines.
And about your greeting, how do you know it's not coming up correctly? You only get that when you connect to your MUD, and I thought you weren't able to do that.
I accidentaly edited the default mud's ascii picture.
Thats how.
I think...
I can't find a src directory in my smaug folder...
I'm very confused about your setup. How did you edit the default MUD? What is this default MUD anyhow? What server are you running on? Is it a server you control, is it your home computer, or...? If you don't have a src directory then something is seriously wrong. What codebase(s) are you using?
I am using my home computer,
I edited the mudtitle file,
I am using the smaug server from this site,
It automatically runs a whole lot of .are files on the smaug server and the telnet localhost 4000 always sends me to this mud: Newacad
Should I re-download the smaug server from this site
and put my area in another file while I erase this smaug?
Newacad is an area, not a MUD. It seems that you are in fact getting "your" MUD to run, you just aren't starting in the right area. So you can forget everything we said about ports etc. because that isn't the problem.
Still, there should be a src directory at the same level as your area directory. Look wherever you edited the greeting file.
Areas aren't "run", nor are they MUDs; they're loaded by the server (the MUD), and the server is the thing that is run.
So how do I test my "area" selectively ?
without the other areas, I did a search on my for a file or folder named src and it came up with nothing...
How did you make your area? Just do a 'goto' to whatever your area's vnums are. There are ways to go there by default but first you should figure out the basics of getting the server running. You might want to look up Herne's guide to SMAUG and read through that.
I will do some research and messing around and I'll get back to you in a bit...
Thanks for answering alot of my Q's