world.GetTrigger
Gets details about a named trigger
Prototype
long GetTrigger(BSTR TriggerName, VARIANT* MatchText, VARIANT* ResponseText, VARIANT* Flags, VARIANT* Colour, VARIANT* Wildcard, VARIANT* SoundFileName, VARIANT* ScriptName);
Description
Gets details about the specified trigger.
For a detailed description about the meanings of the fields, see AddTrigger.
This function does not appear to work when using Jscript or PerlScript, so if you are using those languages you should see GetTriggerInfo instead. See below for how it works with Lua.
VBscript example
dim trname
dim trmatch
dim trresponse
dim trflags
dim trcolour
dim trwildcard
dim trsoundfilename
dim trscriptname
dim iStatus
iStatus = world.gettrigger (trname, trmatch, trresponse,_
trflags, trcolour, trwildcard, trsoundfilename, trscriptname)
Jscript example
// Use GetTriggerInfo when using Jscript
PerlScript example
# Use GetTriggerInfo when using PerlScript
Python example
# Use GetTriggerInfo when using Python
Lua example
local status
local match
local response
local flags
local colour
local wildcard
local soundfilename
local scriptname
status, match, response, flags, colour, wildcard, soundfilename, scriptname =
GetTrigger ("mytrigger")
print (match, response, flags, colour, wildcard, soundfilename, scriptname)
Lua notes
Lua does not let you call by reference, however it can return multiple results.
Thus GetTrigger is implemented to return the various fields as a multiple-return result,
as shown in the example above.
Return value
eInvalidObjectLabel: The trigger name is not valid
eTriggerNotFound: The named trigger does not exist
eOK: completed OK
Related topic
See also
| Function | Description |
|---|---|
| AddTrigger | Adds a trigger |
| DeleteTrigger | Deletes a trigger |
| EnableTrigger | Enables or disables a trigger |
| GetTriggerInfo | Gets details about a named trigger |
| GetTriggerList | Gets the list of triggers |
| IsTrigger | Tests to see if a trigger exists |