Rooms
Because there are so many details for rooms, SMAUG Editor presents room detail in 3 different tabs (screens), examples of all are shown below.
Summary

The example above shows that, on the left-hand side of the screen, you can see a list of rooms, and where each room leads to. On the right-hand side of the screen you can see a summary for a particular room (Darkhaven Academy Supply Store). By scanning the "resets" list the program shows you:
- Which rooms lead from other rooms to this room
- Which objects are placed in this room
- Which mobs are placed in this room and what they are equipped with
By clicking on any of the above to select it, and then clicking on the "go to" button, you will be taken to the appropriate room, object or mob.
You can also click on the buttons shown to:
- Add mobs to the room
- Add objects to the room
- Equip a mob
- Give objects to a mob
- Remove an item from the room
All of these actions add or remove the appropriate resets.
Name
This is where you can enter the room name, description, type and so on.
Flags
This is for entering the flags pertaining to this room.
Exits
You can edit any exit by clicking on it. You can also add more exits.