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➜ SMAUG
➜ SMAUG coding
➜ ahh help coding
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Posted by
| Rob Harper
(108 posts) Bio
|
Date
| Mon 14 Jul 2003 06:34 AM (UTC) Amended on Mon 14 Jul 2003 06:37 AM (UTC) by Rob Harper
|
Message
| I was wondering what would the code basicly have to look like in order to make it so if a charecter was at a certin level enacting a combonation of skills ie fireball gas fireball, would trigger an automatic command/skill such as super fireball that is triggered by it that could only be used in that combonation method?
Thanks | Top |
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Posted by
| Meerclar
USA (733 posts) Bio
|
Date
| Reply #1 on Tue 15 Jul 2003 04:44 AM (UTC) |
Message
| The amount of coding required to do something like this is pretty near ridiculous and would so outweigh the miniscule benefits to the mud that you'd be very very lucky to find a talented enough coder willing to dedicate the time to such a project. My advice for something like this is write in mob driven quests that require a variety of skills to get the "combo attack" you've thought up. Easier to implement, far less time and code intensive - few advanced skills or spells instead of a massive code rewrite - and easier to manage in game as far as which classes can gain access to the new features. |
Meerclar - Lord of Cats
Coder, Builder, and Tormenter of Mortals
Stormbringer: Rebirth
storm-bringer.org:4500
www.storm-bringer.org | Top |
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Posted by
| Rob Harper
(108 posts) Bio
|
Date
| Reply #2 on Wed 16 Jul 2003 05:22 AM (UTC) |
Message
| Ahhh I see, I figured there would be a easy was of going about it as long as everything remains hard coded in fight.c somewhere. As far as it's use I thought it would be awesome for pkilling but yeah guess if no one can help, I'll just put it far back on my todo list. | Top |
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