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 Entire forum ➜ SMAUG ➜ SMAUG coding ➜ color errors

color errors

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Posted by MasterJay   (23 posts)  Bio
Date Mon 04 Oct 2004 01:04 AM (UTC)
Message
I'm trying to add colors to my mud like the FAQ says
and i keep getting a

comm.c:2446: error:redefinition of 'send_to_char_color'
comm.c:2431: error:'send_to_char_color' previously defined here
comm.c:2552: error:redefiniton of 'send_to_pager_color'
comm.c:2530: error:'send_to_pager_color' previously defined here

all i did was add the
#define send_to_char send_to_char_color
#define send_to_pager send_to_pager_color

to the very end of the mud.h file, and i changed the text saying 'send_to_char_color' and 'send_to_pager_color' in the comm.c to 'send_to_char' and 'send_to_pager'

the FAQ said to "comment out the two functions
send_to_char() and send_to_pager()" ..i think i did that
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Posted by Nick Gammon   Australia  (23,173 posts)  Bio   Forum Administrator
Date Reply #1 on Wed 06 Oct 2004 06:48 AM (UTC)
Message
You think you did? Either they are commented out or not, sounds like not since you are getting the duplicate function messages. Make sure you recompile everything.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by MasterJay   (23 posts)  Bio
Date Reply #2 on Wed 06 Oct 2004 10:24 AM (UTC)
Message
I figured out what i did wrong. I didnt comment out those functions, thats what my stupid error was

and how can i stop my colors from bleeding all over? is there somewhere in the source that tells what command does that?
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Posted by Zeno   USA  (2,871 posts)  Bio
Date Reply #3 on Wed 06 Oct 2004 04:05 PM (UTC)
Message
Depends. You are using Smaug 1.4a right? Then not really. SmaugFUSS has a color reset symbol, &D. You'd have to add a &w at the end what lines are bleeding.

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org
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