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➜ SMAUG
➜ SMAUG coding
➜ adding a weapon type and proficiency in smaugfuss
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adding a weapon type and proficiency in smaugfuss
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| Posted by
| Kevin Fischer
(2 posts) Bio
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| Date
| Thu 14 Dec 2006 10:23 PM (UTC) |
| Message
| Excuse me for putting this as a new post; I'm _sure_ that someone has already answered this question, probably many people many times, but for the life of me I can't find it.
I am trying to add a couple new weapon types and associated proficiencies to SMAUG (axe, spear, ...). How can this be done? (in case it matters, I'm using SMAUGFUSS 1.7)
Sorry to be such a newb, but the size of this codebase kind of overwhelms me... I'm used to working with SocketMUD :) | | Top |
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| Posted by
| Zeno
USA (2,871 posts) Bio
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| Date
| Reply #1 on Thu 14 Dec 2006 11:13 PM (UTC) |
| Message
| | Have you looked into the weapon snippet on AFKMUD's snippet site? That basically is a guide on how to add new ones. |
Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org | | Top |
|
| Posted by
| Kevin Fischer
(2 posts) Bio
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| Date
| Reply #2 on Thu 14 Dec 2006 11:22 PM (UTC) Amended on Fri 15 Dec 2006 01:27 PM (UTC) by Kevin Fischer
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| Message
| | That did it. Thanks for pointing me in the right direction. | | Top |
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